If what i'm about to ask has already been brought up then I apologize.

What I would like to see in the future content of weapon drops is I personally like the idea of "Rare/Weapons or Hard to obtain weapons" to have some exclusive weapon skill or ability that you can equip. Similar in style to Final Fantasy XI's relic weapons weapon skills. These weapons skills should correspond to their Boss/NM's aura/element. So Ifrit for example. If these were harder to obtain, and considering you're fighting the God of Fire. He should drops weapons like in the preview video that was brought up but each weapon should have it's own fire type weapon skill that is unlike any other and exclusive to that weapon only. They should also do massive damage if the monster is weak to that specific element.

When we fight Titan (if we fight Titan) the drops should be earth type weapon skills. etc.

I know this would be a lot of work in the animation graphics department, however, it's exclusive things like this that makes me personally want to level all my classes and not just which ever does the most damage. (mind you, I have all battle classes to 50) but if I was a new player that would be a huge incentive.

Anyone else's thoughts on this?
Thanks for reading!