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  1. #1
    Player
    Draciella's Avatar
    Join Date
    Nov 2013
    Posts
    44
    Character
    Draciella Karla
    World
    Phoenix
    Main Class
    Dark Knight Lv 90

    Oh the irony in the recent live letter Q n A

    So! We have a wonderful choice of who sucks please help me threads. Many people with differing opinions and yoshida simply saying "get good" in a nutshell. We have all these conflicting points of interest i think its about time we rallied on the real issue. I think we should get some in-game tutoring on our roles.

    Now im not talking about a one trick pony rotation, i mean rotations tailored to each role and different situations they can be placed in. For example: they should offer a paladin a main tank rotation, off tank rotation and aoe management. (Spam flash isnt management its lazy)

    This is Final Fantasy, they love story lines so tie in how to play the actual class under our appropriate guilds.... i mean why else do the guilds exist anyway if not to help the player.

    Or if thats too much bassle, give everyone a f****** parser.... fyi, roles are getting excluded without one. Only valid arguement against "elitism" null and voided.
    (16)

  2. #2
    Player
    RickXRolled's Avatar
    Join Date
    Jan 2014
    Posts
    204
    Character
    Ryan Norris
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    B-but parsers are evil incarnate used for harrasment! Yada yada.
    (17)

  3. #3
    Player
    Darki's Avatar
    Join Date
    Sep 2013
    Posts
    348
    Character
    Dar'kai Krauser
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Draciella View Post
    This is Final Fantasy, they love story lines so tie in how to play the actual class under our appropriate guilds.... i mean why else do the guilds exist anyway if not to help the player.
    Personally I like this idea. Give the guilds a sort of "class" that players can take to improve their skills.
    (6)

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Ironically, screenshots of parser tables on reddit showed that BRD and MCH are capable of competitive DPS in Ravana EX and the like.
    (24)

  5. #5
    Player
    Draciella's Avatar
    Join Date
    Nov 2013
    Posts
    44
    Character
    Draciella Karla
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Capable? Yes, no doubt. But the majority of the bards/mch dont know these rotations and are requesting buffs. Knowledge is the problem. Getting a lesson from the guild master would solve that. Then if people can out do the guild master/ the dev's then it should be bragged about on the forums and reddit. There would be no better feeling than outclassing the creator of your class eh?
    (7)

  6. #6
    Player
    Miya_Carbuncle's Avatar
    Join Date
    Aug 2013
    Posts
    376
    Character
    Miya Carbuncle
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Since I started playing MMOs, I've always been a strong believer that there needs to be a tutorial for every job that explains the basic rotations. Not every player would pay attention to it, but it'd certainly make a noticable difference imo -- especially for people like me that pretty much rely on duty finder. I do my best to explain fights to people, but especially when it comes to DPS check fights, knowing mechanics isn't always enough.

    Some people might argue that we already have player-made tutorials, but that's only for players willing to look them up outside of the game. If the general population of players were willing to research things themselves outside of the game, I think I wouldn't see a bunch of "I've never done this fight, please explain mechanics" in almost every trial run I do. :P (It's especially true in SoF for some reason) And no I'm not trying to change the topic about fight mechanics, just that there're plenty of players who don't bother researching their job outside of the game.


    Keep in mind I'm not saying there needs to be a tutorial that explains every little thing, just a basic one so people have a better idea of how to play their job.

    Or at the very least let us have an in-game parser so we can monitor our DPS and others around us. Not only will it be beneficial for learning better DPS but in DPS check fights we can see who isn't pulling their weight and it can be an eye opener for players who truly think they are doing well.
    (3)

  7. #7
    Player
    Draciella's Avatar
    Join Date
    Nov 2013
    Posts
    44
    Character
    Draciella Karla
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    If we can rally this, i think it would be a huge help to df anything
    (0)

  8. #8
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    They tell you to play better, put in dps checks everywhere, but ban the usage of parsers.

    How can one know what they're doing is any better or worse than if they did it another way, without some way to measure?
    (24)

  9. #9
    Player
    Orbiaus's Avatar
    Join Date
    Sep 2014
    Posts
    161
    Character
    Ririnzo Roronzo
    World
    Odin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Verius_Nox View Post
    They tell you to play better, put in dps checks everywhere, but ban the usage of parsers.

    How can one know what they're doing is any better or worse than if they did it another way, without some way to measure?
    Agreed. They put DPS checks but no parsers lol. It's so weird to me and the fact you can get banned for one? Crazy! I used to play DCUO and that showed dmg numbers and it never was a problem.
    (5)

  10. #10
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Verius_Nox View Post
    They tell you to play better, put in dps checks everywhere, but ban the usage of parsers.

    How can one know what they're doing is any better or worse than if they did it another way, without some way to measure?
    Of course, because people are wont to look at the DPS number, look at the lowest and kick them.
    Because people try to use dummy numbers as proof of what we should be doing in the middle of a raid fight where we're dodging AoEs, killing adds, using mechanics etc.

    The best reason to not give us parsers is because we literally do not need them.
    Would it be nice to know our exact dps output at any given second? Sure would be.
    Is it required to clear content? absolutely not.

    If you have the minimum ilvl required to enter a dungeon/raid, you have the minimum dps/healing required to beat that content.
    With gear being linear, our DPS is purely based on skill. How well you can play your job under duress in a boss fight.

    We have the tools to beat the bosses, a built in parser would be entirely pointless outside of micromanaging your rotation.

    Better = killed it quicker than your last try (obviously within the same group)
    Worse = you didn't kill it.

    I'm not sure why you need to see the exact numbers for making the boss dead.
    (2)

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