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Thread: Ashamed

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  1. #1
    Player
    Ticks's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    243
    Character
    Shady Grove
    World
    Mateus
    Main Class
    Archer Lv 90

    Ashamed

    I am so ashamed to be part of a community that asks for so much "make content easier" After watching the latest live letter - some of the requests are ridiculous! Give me this, give me that - I don't want to work for anything...sigh.

    If you want to play this game - play it.
    (62)
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  2. #2
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Sadly have to agree, they want to be told how to play their job, they want minions handed to them, they don't want to earn the ability to fly in zones even though that whole journey of earning makes it that much more rewarding to fly.

    Aether current hunting was fun, it's a one and done concept and I don't understand why people have an issue with that. It's not like you have to upkeep it and the journey to finding them with the compass gives you time to get adjusted to the land. It's a clever way to make the ground relevant for as long as possible rather than making all the zones a /faceroll fly through from point a to point b.
    (21)

  3. #3
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Airget View Post
    Sadly have to agree, they want to be told how to play their job, they want minions handed to them, they don't want to earn the ability to fly in zones even though that whole journey of earning makes it that much more rewarding to fly.

    Aether current hunting was fun, it's a one and done concept and I don't understand why people have an issue with that. It's not like you have to upkeep it and the journey to finding them with the compass gives you time to get adjusted to the land. It's a clever way to make the ground relevant for as long as possible rather than making all the zones a /faceroll fly through from point a to point b.

    I didn't see anything about handed out minions, all I shaw was can we get a "new" minion, which I am totally stoked for.

    Edit: Wait! nvm I shaw it... sad...
    (0)
    Last edited by Reaperking386; 07-11-2015 at 01:45 AM. Reason: grammer

  4. #4
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    The question about positionals on DRG was ridiculous >.>, it was super easy before they added the positionals back into the Job. I really hope they do not dumb DRG down again.
    (9)

  5. #5
    Player
    Rocco's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Skai Rossi
    World
    Leviathan
    Main Class
    Thaumaturge Lv 80
    This is what happens when you wanted the game to be accessible to everyone. You reap what you sew.

    Players are so use to having everything, any bit of challenge and they complain.
    (15)

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I liked the part where they aren't going to continue making cryptic side-quests because they're "too hard". Absolutely incredible.
    (11)

  7. #7
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SpookyGhost View Post
    I liked the part where they aren't going to continue making cryptic side-quests because they're "too hard". Absolutely incredible.
    yeh lol , i had to chuckle at that question . It feels like "i dont want to play the game just give me xp every 5 min " :P actually i like that quests and the ones in Matoya' Cave. I wished there was more of it
    (7)

  8. #8
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SpookyGhost View Post
    I liked the part where they aren't going to continue making cryptic side-quests because they're "too hard". Absolutely incredible.
    Cryptic sidequests... this referring to the Broom quests? I loved those (and they were super easy)
    (7)

  9. #9
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,862
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SpookyGhost View Post
    I liked the part where they aren't going to continue making cryptic side-quests because they're "too hard". Absolutely incredible.
    The Moogle quests weren't "too hard" - they were just frustrating that they kept coming back as you unlocked more and more chain quests. You'd think you were done finding nuts and baskets, then 2 more quests would pop up asking for more of the same. I didn't get tired of any of the other errand quests but the moogle ones, although I did want to punch the loser Vanu in the face.
    (2)

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Catwho View Post
    The Moogle quests weren't "too hard"
    Moogle quests aren't the cryptic ones - the riddle quest from 2.X and the broom quests from Matoya's Cave are. Apparently anything that isn't outright spelled out for you is just too difficult for XIV's playerbase, and sometimes even when it's spelled out it's too hard (Steps of Faith).
    (3)

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