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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Secret_Reeve View Post
    i see what you mean now.

    basically its making what we currently have a little more specialised by making things more complicated.

    i dont see why we need to unlock white mage and gain more abilities that are specialised to it. might be helpful but for healers, if SE wants to make healing more specialised, they should knock off ALOT of enmity generated from cure 3 or curaga's.

    still, will have to see how they unfold. personally im not a big fan of thurm. the mages should definatly be made more specialised but the best way to do this would be having wht blk red, blu mages. which its too late to remove conjurer and thurm and impliment specialised mage classes.

    for what i can gather we're just going to get a mash up of them all with specific skills to set types of mage (and other classes/jobs)

    i guess time will tell, but i can see many of people raging over this and it not being popular
    well technically we will be getting wht, blk, red, and blue. just on this first set we will only be getting one per class. in future updates we will be getting more classes that are also specialized off of the main classes. in other words, just for example, right now con may only be able to specialize into white mage, but later on when they add blue mage you can specialize into either white or blue depending on what role you are needed to fill inside of the party.

    one of the white mage abilities may be lowering the enmity you get off casting a heal. they may have a skill that lowers the amount of mp each heal costs. that's part of the issue we know they will have specialized skills to help in the party environment, but they haven't announced what they are.

    once again because i am not certain on the exact specifics on the jobs 100% sure and am just guessing what i can off what i've read someone correct me if i am wrong.
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    http://crystalknights.guildwork.com/

  2. #2
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,050
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    someone correct me if i am wrong.
    Nah, you're not wrong. Though, to be specific, these are the things Team Yoshida have stated in interviews, "might be fun," "are things they are looking into," and "might happen in the future." There aren't any concrete plans yet, though the one that interests me most is the cross-class job requirements, like if you have a 30CON you can start WHM, and if you have a 30THM you can start BLM, but if you have both you can also start RDM.

    It leaves the door open for a LOT of work specializing yourself without quite as much of the mindless mob grinds. You should have to earn it, but there's a point where it feels numbing.

    Quote Originally Posted by Secret_Reeve View Post
    ... but they HAVE to reduce that crazy enmity from cure 3 and curaga I II cause in the darkhold
    I've found that, much like FFXI, the cures that seem like they would be for "at level" are actually for emergencies once in a while. When you've got your archers on the skeles, it's much easier to manage a simple, slow rotation of Dia, Stoneskin and Curaga 1 whenever you know you won't make the jump to red - supplementing Cure II when one member dips below the rest.

    Quote Originally Posted by Konachibi View Post
    I have this weird feeling that 'barcher' will be given some internet meme meaning at some point and become as popular to use as whiteknight, gifthorse and troll...
    If it becomes a meme, I hope they use the Old Spice picture I made.... the bottom right at least.
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    Last edited by Anonymoose; 09-28-2011 at 07:49 AM. Reason: Added link
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola