i see what you mean now.

basically its making what we currently have a little more specialised by making things more complicated.

i dont see why we need to unlock white mage and gain more abilities that are specialised to it. might be helpful but for healers, if SE wants to make healing more specialised, they should knock off ALOT of enmity generated from cure 3 or curaga's.

still, will have to see how they unfold. personally im not a big fan of thurm. the mages should definatly be made more specialised but the best way to do this would be having wht blk red, blu mages. which its too late to remove conjurer and thurm and impliment specialised mage classes.

for what i can gather we're just going to get a mash up of them all with specific skills to set types of mage (and other classes/jobs)

i guess time will tell, but i can see many of people raging over this and it not being popular