

I adore this idea. Of course, I'd like them to keep some heavy battles for some of the job missions, but this suggestion just seems so fun and hard to pass up.I would expect you to have to be on the Job while doing those quests. Now, bear in mind the jobs are not meant to be successful in solo play.
I imagine the quest tasks being more about completing certain objectives on the job, rather than a simple fight. If it becomes more like that then the quests will be much more interesting than a simple 'rip through it on your lv50' endeavor.
Examples:
Paladin: Survive for X minutes.
WHM: Keep an ally alive for Y minutes.
Another possibility is having the quest difficulty scale based on the actual level of the player entering.



Haha I like the choice of words there. I definitely hope for a unique experience from the job quests.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

