Results 1 to 10 of 15

Hybrid View

  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Q6. There seems to be a lot of nerfs in 3.0. Could you explain the reasoning behind this?

    A6. When making adjustments to the job capabilities between each role, our fundamental policy is to make adjustments so that each job is in line with each other. However, when there is a concern that certain job actions would destroy the balance of content, it’s difficult to make adjustments in this manner and there are times we need to fix them. In regards to Shade Shift and Manawall, these both made it so ninja and black mage were impervious to physical attacks, and since future content will have a lot of magic-based attacks, we decided it would be best to change their effects to what they are now to increase the fun of the content.


    Sorry, but you destroyed Perfect Dodge. Using it to dodge skills like Landslide or Iron Chariot was by far the most fun I've had in this game, I really don't care that Shade Shift is technically a more useful skill, Perfect Dodge was amazing and you suck for removing it. I'll mask my tears of sorrow with the tears of joy using Smoke Screen and Shadewalker to mess with people... You did this SE... You did this...

    In my ongoing quest to see Dream within a Dream not be the most boring Lv60 skill ever, though, perhaps you can slap Perfect Dodge on it as an additional effect, or "Critical Hits restore 100TP", because lord knows my Ninja needs more than Invigorate these days...

    Why does Ninja have Stoneskin now... It's meant to dodge attacks... Just why... Y_Y
    (5)
    Last edited by Nalien; 07-10-2015 at 09:20 PM.