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  1. #1
    Player
    bloodSp3c's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Renary Devarian
    World
    Ravana
    Main Class
    White Mage Lv 100

    the card shuffle

    pretty much this
    i love astro so far but thats so true



    i stole this off reddit
    (13)

  2. #2
    Player
    Lexun's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Lune Windstriker
    World
    Jenova
    Main Class
    Arcanist Lv 80
    Agreed!

    It's more like put the card back on top of the deck pretend to shuffle it and draw!

    Love the class at 60 and I understand the class has some rng but when getting the same card 70% of the time with shuffle..... it's like a kick to the chocoballs
    (0)

  3. #3
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Yeah... this happens to me a bit too often than I wished.. ><

    I don't know why they couldn't just do it somewhat like Corsair in FFXI. You could actually choose your cards there.
    (1)

  4. #4
    Player
    Krixus's Avatar
    Join Date
    Jun 2015
    Posts
    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Tyla_Esmeraude View Post
    Yeah... this happens to me a bit too often than I wished.. ><

    I don't know why they couldn't just do it somewhat like Corsair in FFXI. You could actually choose your cards there.
    Huh? Corsair wasn't able to choose their card.

    Phantom Roll: When a Phantom Roll is used, a number from 1-6 is randomly chosen and begins a "total" for the chosen roll. The total can be increased by following up the roll with the ability Double-Up. Use of Double-Up may be continued for up to 45 seconds following the initial roll, or until the total exceeds 11 and Busts (see below). In general, as the total climbs toward 11, the potency of the roll's effect increases.
    (0)

  5. #5
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I do agree it does happen a bit more often than I would like, especially when I draw spire and already have the duration buff and no one to really use it on.
    (1)

  6. #6
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I think they should probably just give it a low chance to draw the card you put away to use shuffle if this is a problem
    (0)

  7. #7
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Krixus View Post
    Huh? Corsair wasn't able to choose their card.

    Phantom Roll: When a Phantom Roll is used, a number from 1-6 is randomly chosen and begins a "total" for the chosen roll. The total can be increased by following up the roll with the ability Double-Up. Use of Double-Up may be continued for up to 45 seconds following the initial roll, or until the total exceeds 11 and Busts (see below). In general, as the total climbs toward 11, the potency of the roll's effect increases.
    You also had lucky and unlucky numbers depending on which Roll you used. Man that class was so fun.
    (1)

  8. #8
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Krixus View Post
    Huh? Corsair wasn't able to choose their card.

    Phantom Roll: When a Phantom Roll is used, a number from 1-6 is randomly chosen and begins a "total" for the chosen roll. The total can be increased by following up the roll with the ability Double-Up. Use of Double-Up may be continued for up to 45 seconds following the initial roll, or until the total exceeds 11 and Busts (see below). In general, as the total climbs toward 11, the potency of the roll's effect increases.
    Corsair's in XI had the ability to select what buff (card) they wanted to give to their party. The potency of the buff was dependent on player knowledge and RNG (you rolled a D6 per activation / double-up) as each buff had specific numbers that were considered "lucky" (higher than normal potency boost) or "unlucky" (lower than normal or even negative potency boost), rolls of 11 were always better than normal, and rolls over 11 were considered a bust and also reduced / made negative the potency. The potency of the buff was also dependent on party composition as well because you could get specific bonuses if a particular type of class was present.

    For example - Fighter's Roll increased double attack rate with lucky number at 5 and unlucky 9, and got a bonus if a WAR was in the party.
    (4)
    Last edited by Ghishlain; 07-10-2015 at 02:42 AM.

  9. #9
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ghishlain View Post
    Corsair's in XI had the ability to select what buff (card) they wanted to give to their party. The potency of the buff was dependent on player knowledge and RNG (you rolled a D6 per activation / double-up) as each buff had specific numbers that were considered "lucky" (higher than normal potency boost) or "unlucky" (lower than normal or even negative potency boost), rolls of 11 were always better than normal, and rolls over 11 were considered a bust and also reduced / made negative the potency. The potency of the buff was also dependent on party composition as well because you could get specific bonuses if a particular type of class was present.

    For example - Fighter's Roll increased double attack rate with lucky number at 5 and unlucky 9, and got a bonus if a WAR was in the party.
    If they just copy-pasted FFXI COR-healer how JP players used to play it in colibri merit parties, Astrologian would've end up an avesome class. But nooo, instead we got a bland joke with boring buffs you can't even notice looking at parses.
    (0)

  10. #10
    Player
    Azorius's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Azorius Prahv
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Hahaha! Either that or "Return the currently drawn Arcanum to your deck and draw a Spire".
    (2)

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