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  1. #1
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    No need to fix what ain't broke.

    No XP for 50 dungeons is intended.

    However, if you can convince SE to give us "Free allotment XP" equal to the XP we would have gotten for running all the 50 dungeons before Heavensward, then I'll agree to support XP for 50 dungeons.

    But barring that, I won't. I and many others ran hundreds if not thousands of 50 dungeons without XP. You're no different.

    If you're 51+, do Heavensward content, specifically dungeons. It's faster anyway.


    P.S. You still get a large chunk of XP at the end of High level roulette that has a higher XP/minute ratio than pretty much anything else.
    (0)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kaedan94 View Post
    I and many others ran hundreds if not thousands of 50 dungeons without XP. You're no different.
    Did you need EXP for those thousands of Dungeons. Didn't think so, so why does it matter how many dungeons you ran. It doesn't. Not like you actually needed EXP at level 50 pre 3.0.

    It wouldn't hurt to put EXP in level 50 dungeons, and when you hit level 53/54 the exp starts to decrease to the point where its not worth grinding.

    Quote Originally Posted by Kaedan94 View Post
    The fact we didn't technically need it is irrelevant.

    And yes, it would hurt to put XP in 50 dungeons. Because all the new players would be highly over-leveled for HW content once they finished the dungeons. And people would ignore the 51-53 content in HW.

    So, if they did put XP in 50 dungeons, it would have to be a very small amount, no more than Aurum Vale. And at that point it's still better to switch to HW dungeons once you're 51 anyway.

    50-51 is the only period you have to worry about, and that can easily be filled with AV, DD, or FATEing.
    How can you be over leveled for HW content, when there are level syncs? People pretty much have to do the 51/53 dungeons at least once anyways. And people could easily keep doing fates over 51/53 dungeons.

    This is really silly anyways, OMG exp in level 50 dungeons is going to break the game! No it really isn't going to. All the Dev Team needs to do is make sure once you're 53/54 level 50 dungeons aren't a viable option for EXP. How hard is that. Just because you ran them thousands of times with no exp (which you didn't need) doesn't mean SE can't change things.
    (2)
    Last edited by Arkista; 07-10-2015 at 11:21 PM.