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  1. #1
    Player
    Xerali's Avatar
    Join Date
    Nov 2013
    Location
    The Holy See of Ishgard
    Posts
    8
    Character
    Elodie Grievelle
    World
    Balmung
    Main Class
    Viper Lv 100

    Suggestion: Hide Aetherotransformer for MCH

    Hello!

    This is a minor, cosmetic request, but is it feasible to implement some method of hiding the aetherotransformer that accompanies every MCH weapon?

    While it's certainly a neat graphic and it's presence is thoroughly explained in the MCH storyline, there's been a certain noteworthy NPC added in patch 3.01 that uses a firearm without one!

    Being that the gun itself is the "signature" aesthetic-weapon for the MCH job, I don't think it would hurt the visual flair of the class to have a hide/toggle for the aetherotransformer Apart from the option to dye it with a select few weapons, it looks the same with each weapon, anyway!
    (4)
    "The dreams of men are fleeting, yet they must be embraced if they are to flourish. Have you the faith to do as much?"

  2. #2
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Slightly off topic but was i the only one who thought these should have changed appearance with different weapons?
    (2)
    "Try not. Do or do not. There is no try."

  3. #3
    Player
    Xerali's Avatar
    Join Date
    Nov 2013
    Location
    The Holy See of Ishgard
    Posts
    8
    Character
    Elodie Grievelle
    World
    Balmung
    Main Class
    Viper Lv 100
    Nah, I completely agree! And they very well might (ala Astrologian decks and Bard quivers), but letting SE know it's a priority might garner us a specific response, or at least bring it to their attention
    (0)
    "The dreams of men are fleeting, yet they must be embraced if they are to flourish. Have you the faith to do as much?"

  4. #4
    Player
    JibeMalkieri's Avatar
    Join Date
    Dec 2013
    Posts
    22
    Character
    Jibe Malkieri
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I feel like there are quite a few aspects of MCH that were lazily done (or rushed). Be it time contraints or lack of imagination SE did seem to put much effort into the job animations, the pet animations or the Aetherotransformers. The Job animations bother me the most, while every other job has glowing streaking lights following its every move. MCH simply shoots and nothing special happens on either end. Wildfire particularly just leaves me thinking "wheres the boom?"
    (1)