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  1. #861
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    The damn Gaze mechanic is just so buggy. My spells are getting interrupted with 0.5s remaining on the cast while facing the boss after turning around for the Gaze for a split second.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #862
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Cherub View Post
    Can you upload a run? I only seem to be able to hit 997 at most with an ilvl of 197 at the time.
    I can upload my PoV but I play on PS4 so it won't have a parse. Here's the run from Aiurily's PoV w/ the numbers shown.

    http://www.twitch.tv/aiurily/v/26194528

    Skip to 00:21:50 to see the parse
    (0)
    Kairi™

  3. #863
    Player
    smallbeach's Avatar
    Join Date
    Aug 2015
    Posts
    59
    Character
    Small Beach
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Hello blms !

    i have both eso 210 weaps and savage 210 weaps

    what are you guys using ?

    eso has more spellspeed but i has no crit
    (0)

  4. #864
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Hi all I recently gone back to blm and looking to main it, I'm i199 (eso weapon i200) I have 2 i210 diadem pieces which have less ideal secondaries but overall primary's are alot better than my previous i190 equipment.

    With no party buffs, pot or food on a dummy my opener is averaging 1750 (20 seconds) and a 2.5 min parse is averaging 1350 dps

    I have a few questions regarding thundercloud procs, I understand it is a dps gain using these at points but after how long from previous use should I reuse it if proc presents itself.

    My current opener is prebuffs sc qs leylines F3 eno F1 RS F4 F4 F4 FS swift F4 convert F4 F4 B3 B4

    The timer is extremely tight and I have found the slightest movement outside of firestarter or swiftcast will cause this opener to fail so if I need to move I drop the last F4 and B3 in its place.

    I'm starting to learn thordan ex and will soon post a video of what I do to see if anyone can help give me pointers
    (0)
    Last edited by Stupiduglytaru; 11-20-2015 at 10:17 PM.

  5. #865
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Stupiduglytaru View Post
    snip
    If TC is used during your Astral Fire phase, it is more potent that Fire IV only if it can tick for 1/2 of its duration. I would say if you have anything more than 12s left on thunder, Fire IV is better. Obviously TC if you have to move though regardless of the remaining time.

    Here is an opener that I use, and it is just as potent (even more if you get a proc) and offeres more freedom with movement.

    Precast SC and QS > Fire 1 lands at pull > Ley Lines > FS > Enochian + Raging Strikes > Fire IV > Potion > Fire IV > Fire 1 (if you get a proc here, the ending changes) > Fire IV x 2 > Swiftcast + Flare > Convert > Fire IV > Blizz 3 > Thunder 1 > Blizz 4.

    If you get the proc: Fire IV x 2 > FS > Convert > Fire IV > Swiftcast > Fire IV > Blizz 3 > Thunder 1 > Blizz 4.

    If you have to move once, you're still good. If you have to move twice, you can drop the thunder.

    I have spiked over 3k on my opener with good crits and balance.
    (0)

  6. #866
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Quote Originally Posted by Garotte14 View Post
    If TC is used during your Astral Fire phase, it is more potent that Fire IV only if it can tick for 1/2 of its duration. I would say if you have anything more than 12s left on thubviously TC if you have to move though regardless of the remaining time.

    Here is an opener that I use, and it is just as potent (even more if you get a proc) and offeres more freedom with movement.

    Precast SC and QS > Fire 1 lands at pull > Ley Lines > FS > Enochian + Raging Strikes > Fire IV > Potion > Fire IV > Fire 1 (if you get a proc here, the ending changes) > Fire IV x 2 > Swiftcast + Flare > Convert > Fire IV > Blizz 3 > Thunder 1 > Blizz 4.

    If you get the proc: Fire IV x 2 > FS > Convert > Fire IV > Swiftcast > Fire IV > Blizz 3 > Thunder 1 > Blizz 4.

    If you have to move once, you're still good. If you have to move twice, you can drop the thunder.

    I have spiked over 3k on my opener with good crits and balance.
    Thanks I'll give it a shot
    (0)

  7. #867
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Garotte14 View Post
    If you get the proc: Fire IV x 2 > FS > Convert > Fire IV > Swiftcast > Fire IV > Blizz 3 > Thunder 1 > Blizz 4.
    You flipped that around, it's F3P > Swiftcast > F4 > Convert, if you're not double weaving.
    (1)

  8. #868
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Sleigh View Post
    You flipped that around, it's F3P > Swiftcast > F4 > Convert, if you're not double weaving.
    Hmm, yeah I guess that makes more sense
    (0)

  9. #869
    Player
    Leogun's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Leon Shepherd
    World
    Balmung
    Main Class
    Black Mage Lv 64
    New to BLM and having more fun with it than in any other FF game. I just have a simple mechanical question:

    Thundercloud. This trait is just a counter on you that is active while a thunderspell is active? So it will proc if something is 'thunder'ed, and it doesn't count per target, right? That is, me casting thunder spells on multiple targets won't improve the chance for the trait to proc?
    (0)

  10. #870
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Every time one of your Thunder dots ticks on a mob, you have a 10% chance to have Thundercloud proc. It is a straight 1 in 10 rng based chance, no counters, no logic, just rng, and you get an independent roll on every mob every server tick.

    Any easy way to see this in action is to go to Bentbranch Meadows (for instance) and apply Thunder to 3-4 target dummies, you will eventually see 2 Thundercloud procs appear at the same time, since they were triggered by 2 independent sources (dots on different targets).
    (0)

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