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  1. #271
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sleigh View Post
    "If used under Thundercloud proc, its total Potency is 710 Potency."

    Should be 780.
    I just did some testing, and TC is definitely 390 initial + 320 dot = 710 total. 15 minutes of hitting dummy with F3 and thunders.

    Highest non-crit F3 = 3269
    Highest non-crit TC = 2939

    432/390 = 1.108~
    3269/2939 = 1.112~

    E: It appears there is a bug with ACT and Thunder ticks. No matter what level of Thunder you use -- whether it's a TC proc or not -- ACT will only show and calculate damage for six ticks.
    (2)
    Last edited by Waliel; 07-30-2015 at 09:24 PM.

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #272
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Tested it myself now, you're right, TC T3 damage is definitely 390 potency. Dang.
    (0)

  3. #273
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Xisin View Post
    I'd agree with blm in A1 savage, we spend less time maintaining the multidot and well our single target just dumps on smn single target. I think our fire 4 will make up for fact that we're missing some potency on dots, thunder dot tick potency helped a lot in A1, without bard I'm clearing that fight over 1k dps, with bard it'd be far more + I'm handling my own adds, granted add pick up can screw me if i have to cross the entire world to get to my laser.
    Yes, and Summoners can do 1.1k without a Bard & Nin. Granted, some of those might be considered "padding"(Although I don't agree with that, since killing the first set of adds faster means the other DPS+healers can get back to the boss faster), It's still 100 more than what a BLM does.

    Also, do you have a link for that 1k+ w/o a bard parse ? I am genuinely interested

    Did you kill it before the third jump ?
    (2)
    Kairi™

  4. #274
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Mmm. People use the strat to burn Oppressor to 5% and nuke 0.5 after. Focusing your damage increases the damage gain from TA and such. It definitely works well for BLM but it is not for SMN that prefers to down them equally to multi-dot.
    (2)

  5. #275
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    The boss did all of its jumps in that specific fight. Also unless you deathflare + painflare then you don't out potency flare on the add drops. Deathflare vs flare, flare wins on 3 or less targets, by a whopping 6.78 potency. More on 2 targets. This is including DWT and enochian buff on either side. While I havent played smn in A1 savage yet, I kinda would be afraid to death + pain (not sure) due to it killing the adds on either flank. Sorry I do not have a link to that specific parse, you'll have to trust me, I don't often state my parses on the forums anyway.

    The set up for the parse was whm sch pld war drg mch mnk blm. I was on the opposite side of the drg (makes more sense to pair drg with mch) as well so I was off and on on getting litany depending on where the adds placed me. The stupid boss also died mid raging strikes... so it could've been higher.

    I'd imagine with a bard and nin blm would benefit more than smn due to how front-loaded blm is compared to smn during battle voice.
    (0)
    Last edited by Xisin; 07-31-2015 at 03:27 AM.

  6. #276
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Xisin View Post
    The boss did all of its jump in that specific fight. Also unless you deathflare + painflare then you don't out potency flare on the add drops. Deathflare vs flare, flare wins on 3 or less targets, by a whopping 6.78 potency. More on 2 targets. This is including DWT and enochian buff on either side. While I havent played smn in A1 savage yet, I kinda would be afraid to death + pain (not sure) due to it killing the adds on either flank.
    Yes, I deathflare+painflare on the first set of adds. You can also use enkindle+aerial slash each set of adds(Enkindle on the 3rd set. We never saw the 5th set but you can also use it there depending on your group's DPS) for the rest of the fight since they won't tether to you. Simply place Garuda right behind whichever boss you are hitting and you can safely use Enkindle and Aerial Slash each time they are off cd without the melees losing any DPS.
    (0)
    Last edited by OneWingedSora; 07-31-2015 at 03:28 AM.
    Kairi™

  7. #277
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Xisin View Post
    The boss did all of its jump in that specific fight. Also unless you deathflare + painflare then you don't out potency flare on the add drops. Deathflare vs flare, flare wins on 3 or less targets, by a whopping 6.78 potency. More on 2 targets. This is including DWT and enochian buff on either side. While I havent played smn in A1 savage yet, I kinda would be afraid to death + pain (not sure) due to it killing the adds on either flank.

    The set up for the parse was whm sch pld war drg mch mnk blm. I was on the opposite of the drg as well so I was off and on on getting litany depending on where the adds placed me.

    I'd imagine with a bard and nin blm would benefit more than smn due to how front-loaded blm is compared to smn during battle voice.
    Have to consider that while Deathflare vs Flare is similar on 3 targets, BLM loses quite a bit of ST damage in that scenario while Deathflare is virtually free and the only cost to it is making your DWT mis-align with 3D. Really though all you gotta do is Bane + pet AoE for even less ST cost - much like a T12 Blackfire situation, you can use free stuff to kill them rather than specifically use things that cost ST DPS. If anyone else puts out some of their relatively free AoE at this time it destroys them. Also, you can delay the Deathflare so it hits them + boss still so it's not on the boss, or drag them into a puddle and then Deathflare them + boss.

    Really it's a good fight for both classes. Top of the line if played well, even more so with a BRD. Gotta agree that BLM will be more front-loaded though, which would play a part as we outgear the fight and can really push it down hard before the split.
    (1)

  8. #278
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    i try to have a thundercloud loaded for after the flare there, as the the timing of it lines up with enochian refresh from buff. But ya we lose some ST on the flare.
    (0)

  9. #279
    Player
    raisetheglass1's Avatar
    Join Date
    Jul 2015
    Posts
    23
    Character
    Alixander Fey
    World
    Famfrit
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Waliel View Post
    I just did some testing, and TC is definitely 390 initial + 320 dot = 710 total. 15 minutes of hitting dummy with F3 and thunders.

    Highest non-crit F3 = 3269
    Highest non-crit TC = 2939

    432/390 = 1.108~
    3269/2939 = 1.112~

    E: It appears there is a bug with ACT and Thunder ticks. No matter what level of Thunder you use -- whether it's a TC proc or not -- ACT will only show and calculate damage for six ticks.
    Can you help me interpret this information? Are you saying that ACT fails to properly account for T3 proc damage?

    Also, is it still the case that as long as T3 Proc is allowed to tick for 18 seconds, it's a DPS increase over Fire 4? That's the rule I've been using although I am still not super confident in the dps contribution of thunder.
    (0)

  10. #280
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by raisetheglass1 View Post
    Also, is it still the case that as long as T3 Proc is allowed to tick for 18 seconds, it's a DPS increase over Fire 4? That's the rule I've been using although I am still not super confident in the dps contribution of thunder.
    Not really, even if you match F4's potency with a clip so short, you're just devaluing the previous Thunder usage anyway and it can be a DPS loss. Use it sometime after F1 in your rotation for a more certain DPS gain, and even better yet, if you can, save it until after B3.
    (0)

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