has anyone tried a BLM SMN BRD NIN coomp?
I saw the wrong one.
I tend to order them by dps without the balance (the one ahead in that one uses B4 a bit more).
I found the one you guys are talking about last night (and went on a huge tirade about it in a post too).
If you crunch some pps numbers, the 4.0 rotation has the single advantage of better Foul timings, so you're right.
My bad.
Actually, if the 3.X rotation beats the 4.0 one in pps with a Thundercloud proc, and the only potential drawback is us "catching up" to the Foul timer...
Now that AF and UI are 13 seconds...
We should not stack speed and use the 3.X rotation.
We stack DH/CH to make sure each spell hits as hard as it can. We have more AF/UI time now, so we don't need as much speed for the 3.X rotation. And this also makes sure we'll get a hard-hitting Foul when we get to UI.
We do the B4+8xF4 opener to get Foul ticking like 10seconds ahead... and then we go into 3.X mode, until Triple and Ley Lines are back and we use B4 again to, once again, get Foul a bit farther ahead again.
We Sharpcast T3 to get the most TC procs, so we further extend the timer (we can use these in AF without loss for the 3.X rotation, unlike the 4.0 one...).
I noticed that guy on Fflogs uses Triple during LL. Isn't that a waste?
I believe being under LL reduces your global gcd, making Triple fire off spells faster.
It may or may not be a waste depending in where you need to move.
That said, they naturally align and the two cds are synergistic, so it's not awful or anything.
Yeah we'll see with 4.0.5 if things changes but that was actually my thinking as well, plus it will have the added benefit of making your caster gear interchangeable for RDM/SMN as well since those jobs does not need spell speed.
Cast Time - Recast = Value of Triplecast
Based on my SpS my F4 cast and recast are 2.80 and 2.33 respectively. That means that my F4s being instant nets me 0.47secs multipled by 3 F4s = 1.41secs shaved off by Triplecast.
Under leylines the cast and rescast are 2.38 and 1.98. So that amounts to 0.4secs per F4 multiplied by 3 = 1.2secs
Technically, you would get more value from Triplecast outside Leylines. But would you really hold off on using it on your opener for the 30sec of Leylines just so you could get an additional 0.21secs? Ex-Death would not approve.
I have been experimenting with both, started using it in first rotation after Ley Lines cause it felt like a waste.
Since SE still decides that we PS4 players don't deserve an option to see our numbers I had no valid possibility to compare and see which one is better. That's why I asked what others are doing.
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