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  1. #11
    Player
    HaroldSaxon's Avatar
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    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aikaal View Post
    Yes, Swiftcast to me allows to weave 2 OGCD for the price of 1. There's no other use of Swiftcast other then movement or maintain Enochian. You could use it on a F3 proc proc to save 0.5 seconds on 1 Fire IV but yeah...

    I'll take a look on that crit formula I definitely agree Int > everything.

    Indeed about T3 Procs. I figured the best time to use a proc was after the F1 during your rotation or inside your UI. It is worth to note that T3P is always worth inside the UI3 instead of casting B1 or T1.
    Could use swiftcast on B4 or F4 to "save" cast time (as both cast times are 3 seconds - reducing it to the 2.5 GCD). But in the opener its better on F3 because its a 3.5 second cast - that is a saving of 1 second

    Also, spellspeed is better on higher cast time spells (larger reduction).
    (0)

  2. #12
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Yeah.

    It seems on the live Letter they are making adjustements for Enochian and make Thunder more viable in the rotation. REJOICE BROTHERS AND SISTERS <3
    (1)

  3. #13
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aikaal View Post
    Yeah.

    It seems on the live Letter they are making adjustements for Enochian and make Thunder more viable in the rotation. REJOICE BROTHERS AND SISTERS <3
    MFW:
    (3)

  4. #14
    Player
    HitoYuudai's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Hito Yuudai
    World
    Shiva
    Main Class
    Thaumaturge Lv 70
    "A8. We’re planning to make adjustments so that you can overwrite the extended effect when you reuse Enochian again. With this change it will feel a lot different. Additionally, we may make slight adjustments to the effect of Thunder while under the effect of Enochian since there is not much of a use at the moment."
    (1)
    We live together, we cuddle together!
    -
    Lalafell for life!

  5. #15
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I can just imagine them just making Thunder have a higher proc rate under Enochian so we'll be further tempted by the Thunderstorm procs we can't use. Anyways.. I don't really see the point of using swiftcast in the opener IF you can precast the Fire 3 to hit as the tank pulls. Hard casting that Fire 3 should result in more DPS in the opener. If it's a situation where precasting is not possible then the Swift Cast will indeed be a DPS gain.
    (0)

  6. #16
    Player
    Zanarkander's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    82
    Character
    Zanar Kander
    World
    Sargatanas
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Uninstall View Post
    I can just imagine them just making Thunder have a higher proc rate under Enochian so we'll be further tempted by the Thunderstorm procs we can't use. Anyways.. I don't really see the point of using swiftcast in the opener IF you can precast the Fire 3 to hit as the tank pulls. Hard casting that Fire 3 should result in more DPS in the opener. If it's a situation where precasting is not possible then the Swift Cast will indeed be a DPS gain.
    The actual use of Swiftcast in the opener is to allow the use of Enochian and Raging Strikes during the Swiftcasted Fire 3 cooldown. If you use them after hard-casting F3 you'll lose around 2 seconds before you can start casting Fire I.
    (1)

  7. #17
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Zanarkander View Post
    The actual use of Swiftcast in the opener is to allow the use of Enochian and Raging Strikes during the Swiftcasted Fire 3 cooldown. If you use them after hard-casting F3 you'll lose around 2 seconds before you can start casting Fire I.
    But you lose 2.5 seconds by Swiftcasting the F3.
    (0)

  8. #18
    Player
    Aikaal's Avatar
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    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Uninstall View Post
    But you lose 2.5 seconds by Swiftcasting the F3.
    Swift cast takes about 0.5 seconds to make F3 a 3.5 sec cast into 2.5. This saves you 0.5 Seconds and since you are weaving 2 OGCD on the downtime. You save 1.5 seconds easily.

    You gain about 2 seconds Swiftcasting F3 ;o
    (1)

  9. #19
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I am talking purely from a precasting point of view on a pull:

    Swift: Fire 3 hits (2.5s GCD) you weave in 2 off GCD and start your Fire 2.5 seconds after your Fire 3 hits.

    Hard cast: Fire 3 hits, you hard cast 2 off GCD taking at most 1.5 seconds in total. You cast your Fire 1.5 seconds after your Fire 3 hits

    In both of those situations, your Fire 3 hit at the same moment so only what comes after it counts, also the two casual buffs you use beforehand won't wear off for both cases so that's also irrelevant.

    ?_?
    (1)

  10. #20
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Uninstall View Post
    I am talking purely from a precasting point of view on a pull:

    Swift: Fire 3 hits (2.5s GCD) you weave in 2 off GCD and start your Fire 2.5 seconds after your Fire 3 hits.

    Hard cast: Fire 3 hits, you hard cast 2 off GCD taking at most 1.5 seconds in total. You cast your Fire 1.5 seconds after your Fire 3 hits

    In both of those situations, your Fire 3 hit at the same moment so only what comes after it counts, also the two casual buffs you use beforehand won't wear off for both cases so that's also irrelevant.

    ?_?
    You are wrong when you say both situation are similar. Your way is actually better.



    If cooldowns are used like this, RS will hit F3 Proc + all 6 Fire IV. Your potion will also hit 5 Fire IV and Fire 3 Proc. THis will be change soon enough xD Thanks for making me realize that!
    (1)

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