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  1. #1
    Player
    Killtastic's Avatar
    Join Date
    Dec 2013
    Posts
    36
    Character
    Killtastic Jones
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60

    Warrior Cross Class Question

    Good Evening,

    As i edge toward 60 I find myself torn on which 5 cross class abilities to use.

    My current set up is

    Flash
    Provoke
    Convalescence
    Internal Release
    Second Wind

    But with Raw Intuition added to the mix I'm considering dropping either Second Wind or Internal Release for Awareness. What are people's thoughts on the matter?

    Thanks for your help.
    (0)

  2. #2
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    i use same but got rid of flash for awareness
    (1)

  3. #3
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    A lot of warriors are getting rid of Second Wind, but flash work also...need Awareness.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  4. #4
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Killtastic View Post
    Good Evening,

    As i edge toward 60 I find myself torn on which 5 cross class abilities to use.

    My current set up is

    Awarness
    Provoke
    Convalescence
    Internal Release
    Second Wind

    But with Raw Intuition added to the mix I'm considering dropping either Second Wind or Internal Release for Awareness. What are people's thoughts on the matter?

    Thanks for your help.
    There, fixed it for ya. Honestly with the recent cap I've found Flash to be "useless" for me as I rarely have aggro problems and if I need snap aggro for new adds I always have Infuriate, 5 stacks, or splitting a combo to grab adds. Once you know a fight you know how and when to use your stacks. Also second winds heals me for 3.5k+ crits in berserk and that's always nice to have in a pinch. Not saying Flash is bad but after a while it just feels useless when compared to Overpower which does damage and takes aggro and if you position properly works just as good as steel cyclone.
    (0)
    Last edited by Marxam; 07-09-2015 at 03:24 PM.

  5. #5
    Player
    Xariann's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Xariann Dawnrise
    World
    Balmung
    Main Class
    Warrior Lv 80
    I find that, perhaps through poor planning on my part, I might wind up between pulls with Pacification on, just as I am running towards the next pack. The only thing I can use reliably is Flash at that point and the DPS are usually unaware of Pacification so they won't hold back.

    I find that picking up stray/new adds is easier with Flash, especially since you have to turn when using Overpower. I guess it isn't game breaking but it annoys me enough. I was considering getting rid of Second Wind for Awareness myself, since we get Equilibrium.
    (0)
    Last edited by Xariann; 07-09-2015 at 05:27 PM.

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Dungeons: Awareness/Provoke/Conv/Flash/IR

    Bosses: Second Wind (or Mantra)/Provoke/Conv/Flash (or SW/Mantra)/IR

    What you cross class varies from boss to boss. Flash, as an example, was good in Bismarck EX because you'd typically be pacified during the dragon spawns. In Ravana EX, however, it's completely useless.
    (1)

  7. #7
    Player
    Zephiroth's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Zephiroth Jenova
    World
    Shiva
    Main Class
    Marauder Lv 60
    would never leave flash out cuz the only thing which uses our mana and a good alternative to grab mops on spawn fast.second wind is not a bad CD but it has a 2 min CD and its healing is just good in combination with other healing abilitys but usually the healers should bring u up that it is unnecessessary awareness is usefull on RI when the mops dont want to do what u wanna let them do it supports with other small CDs too .
    (0)

  8. #8
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    For certain fights second wind is better, for others flash is.

    Flash allows you to time your berserks better otherwise you may have to cancel berserk to grab agro. If your healers are spot on with pacification it doesn't matter too much though. If you get overzealous with overpower in something like Alexander 2 then flash is nice to have as a safety.
    (0)