Results 1 to 2 of 2
  1. #1
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60

    Graphical improvement suggestions.

    • Anti-aliasing
      Either MSAA or SMAA T2x - the latter works pretty well in Infamous: Second Son. Anything that has makes use of sub-pixel information and isn't as inaccurate as FXAA. FXAA is killing my eyes.
    • Environment Cube maps?
      Screen-based reflection is fine but it only works if the thing being reflect is on-screen. Cube maps could help with reflection of static geometry - works fine in Infamous: Second Son.

    Also fix the bugs with Parallax Occlusion Mapping (you forgot to disable it for acute rock surfaces) and Water Tessellation (alternatively just use a looping animated mash like in most PS360 games).

    Edit: Wrong place to post this?
    (0)
    Last edited by Bishop81; 07-10-2015 at 12:24 AM.

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Higher resolution textures and displacement maps.
    (0)