Besides the 12 comment , I agree they need to look at some of the other games that was sucessfull..eh?
FFXII was fantastic... The only thing it needed was a decent job system and that was solved with the Intl Zodiac release.
Nomura fare? I like his stuff for KH, Parasite Eve, and TWEWY, but it's all played out for the FF series.
It's time they put Akihiko Yoshida on point and brought the FF franchise back to it's roots. (eg. FFIV, FFVI)
FFXII had problems beyond the License Board, but it still felt like a Final Fantasy game.
FFXIII did not feel like Final Fantasy to me, but I'm not delusional enough to believe that it was a failure of a game. FFXIII sold very well globally, (critical reviews were a bit mixed, though) and that scares me because it leads me to believe that my views on what Final Fantasy is supposed to be like do not concur with SE's views anymore.
As far as FFXIV goes, Wada can recognize the problems all he wants, but he is part of the problem and his words are hollow.
Does anyone know what happened to that issue of Famitsu magazine that had the controversial bow/harp image? I am quite sure it was released on September 27th, and I believe it's getting close to the 28th there. I expected some new news in there, to be honest.
Not that I enjoy seeing all the negative publicity going around MMO websites today regarding the comments and mmorpg.com's one year look at FFXIV [of which, you can tell the author was looking for a fix by now - which means he failed to realize how significant the problems the game had at launch], but it's hilarious seeing people desperately posting pictures from the Ifrit video, or linking the Ifrit video itself to try and counter the negative press.
The Ifrit video will get its attention in time, it's a cool video and someone's going to want to see it, but would be awesome to see people stop running around with their heads cut off. -_-
I think if FFXIII had been released without the Final Fantasy trademark and name, it would have done much better, as people wouldn't have had any expectations from it other than 'it's a Square Enix game'.
In the future I think if they're going to experiment with different playstyles, they should make a stand-alone game using it first and see how it goes, if it does well, then incorporate it into one of their brand games.
I don't know what magazine this is but you can see the bow here.
http://i.imgur.com/Mnmyj.jpg
The only things I would have changed about FFXII:
- The Last 20%: The story was intriguing , but it fell a bit flat at the end (I'll chalk this up to Yasumi Matsuno leaving)
- Vaan: He shouldn't have been in the game. It was an ensemble cast, but Vaan always seemed like a 5th wheel.
- Gambits: Should have automatically been disabled for main char. (no auto-play).
Last edited by Zantetsuken; 09-28-2011 at 01:08 AM.
Things I would have changed:The only things I would have changed about FFXII:
- The Last 20%: The story was intriguing , but it fell a bit flat at the end (I'll chalk this up to Yasumi Matsuno leaving)
- Vaan: He shouldn't have been in the game. It was an ensemble cast, but Vaan always seemed like a 5th wheel.
- Gambits: Should have automatically been disabled for main char. (no auto-play).
Not used the FFXI battle system
Run it in a better resolution, no idea why XII has a lower resolution than X...
Replaced the main character with someone else, 'cos he was just... ugh.
Better sound quality, when people talk it sounds like they're speaking through a pipe
Have a progression system that didn't seem quite so.... dumb (I have to teach him how to wear a hat??!?!)
I wish I could find the picture my friend showed me a couple of years back, it was of Vaan holding a hat in his hand and going, "Now what do I do with this?", then he starts pulling it over his leg and goes, "Ah, hat go on foot!" XD
FFXIII is probably my favorite I've played so far. For the first time I actually felt engrossed in the game.
LOL, the license system was very goofy for low level gear. but it made sense for spells and abilities.Things I would have changed:
Not used the FFXI battle system
Run it in a better resolution, no idea why XII has a lower resolution than X...
Replaced the main character with someone else, 'cos he was just... ugh.
Better sound quality, when people talk it sounds like they're speaking through a pipe
Have a progression system that didn't seem quite so.... dumb (I have to teach him how to wear a hat??!?!)
I wish I could find the picture my friend showed me a couple of years back, it was of Vaan holding a hat in his hand and going, "Now what do I do with this?", then he starts pulling it over his leg and goes, "Ah, hat go on foot!" XD
I agree on the resolution issue. The game was gorgeous, it's a shame that we couldn't see it more clearly. They must have really been pushing the PS2's graphics engine.
I'd be all over an HD re-release of it though.
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