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Thread: Ifrit Fight

  1. #321
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Yeah the Jester's cap is functional too, it makes mages into clowns
    (6)

  2. #322
    Player
    Xmbei's Avatar
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    Mar 2011
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    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Meleena View Post
    Yeah the Jester's cap is functional too, it makes mages into clowns
    actually good point I saw the Jester set and went what?!?! that is the artistic direction? Apparently that is what Silver likes goofy off the wall no connection to anything armors! (Seriously where does the Jester connect into XIV?)
    (0)
    Xeto Milanti Bei

  3. #323
    Player
    PeaceWalker's Avatar
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    Apr 2011
    Posts
    80
    Character
    Jester Lavorre
    World
    Balmung
    Main Class
    Bard Lv 80
    Quote Originally Posted by Xmbei View Post
    Actually I think all pugilist weapons need a resize... people are just complaining about the size of ifrit's fist? All the HtH look overly large on my character I look at them and think if I punched something with those they would rotate toward me and I would be striking with my barefist...
    I feel the same way.
    (1)

  4. #324
    Player
    Kiroh's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Xmbei View Post
    actually good point I saw the Jester set and went what?!?! that is the artistic direction? Apparently that is what Silver likes goofy off the wall no connection to anything armors! (Seriously where does the Jester connect into XIV?)
    I could see it working if they ever added a PUP type job.
    (1)

  5. #325
    Player
    Picoman's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Quote Originally Posted by SilvertearRen View Post
    See, I'd be fine if it were a subtle aetherial glow on a silver excalibur-style sword design, as if it were swirling around the blade, rather than a garish glow.

    Now, in the design of the Ifrit weapons, I really would have preferred to see the glow effects reduced by a couple thousand K's (Kelvin, for those who are familiar with lighting dynamics), and it'd still be noticeable, but not so much that it becomes a distraction.

    It's really not the glow I'm complaining about in general but the fact that the inclusion of the horn design as major functioning components of the weapons, and the fact that they are oversized, are things I take issue with. Like I've been saying in the past, for the Ifrit bow, I would have gone with using the horns as a handguard.

    Here's a description of how it would look like: Let's take the model of Kokoroon's Nestpicker, replace the metal plates with Ifrit's horns, cut in half along the middle, and the halves mounted where the metal plates are. They glow, too, in the same way the video shows.

    Tah-dah! Properly functional bow with Ifrit decor that LOOKS sensible.

    Using the horns themselves to mount the string seems...weird. There's no "rebounding tension" at all, except in the string - and we all know strings on a bow are NOT supposed to "stretch".
    Go make your own game if you are getting so upset, you seem to think you know what is right.

    It is fine to have opinions, I'm not too hot for them but they are just one set of weapons.
    (8)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  6. #326
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by SilvertearRen View Post
    Now, in the design of the Ifrit weapons, I really would have preferred to see the glow effects reduced by a couple thousand K's (Kelvin, for those who are familiar with lighting dynamics), and it'd still be noticeable, but not so much that it becomes a distraction.
    That would make them look dull...like they were covered with a film of dirt.
    (1)

  7. #327
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I am ok with oppinions too, but this is just over reacting... you ppl make it sound like they destroyed the game and changed the graphics to wow styled one...

    If it was the same case I should quit cause I dont like any head piece currently into the game...
    (6)

  8. #328
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SilvertearRen View Post
    It's not about the graphic. It's about a perceived change in the art direction of FFXIV. I am worried that this is the first step in the direction of WoW-absurd-style art direction.

    I'm fine with the embers-style textures, although it could be dimmed a little bit more.

    What I really take issue with is the OMGWTF huge size of the horns on the weapons that makes it seem out of place.
    Now see this sentiment i can kind of dig.

    As long as really outlandish weapons/armor are the exception and not the rule I'm cool with some wacky and out there stuff coming out once in a while for players to use. And as long as its tied to "Hard" content its all the better.

    I personally can't wait to get my grubby mits on one of those axes.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  9. #329
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    That staff looks awesome, I hope it's got fire potency on it.
    (0)

  10. #330
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SilvertearRen View Post
    If I'm going to compromise on this issue, I'd rather see weapons be the only thing that glow. If we have glowing armor, I'm f*cking quitting this game. It will completely destroy the atmosphere of the game with so many people running around Ul'dah wearing the same glowy piece of crap.

    I don't want that. That would make it feel like Lineage 2/Aion, and not Final Fantasy.

    AND FOR THE F*CKING LOVE OF GOD, IF IT ISN'T OBVIOUS TO YOU LITTLE TURDS, LINEAGE 2 and AION HAS TRAUMATIZED MY MMO EXPERIENCE.

    I don't want a repeat of that! The mental scars are just too much.
    You're taking things too much seriuous. Really... this is always a fantasy game... not a massive medieval life/war simulation.. C'mon.. !
    (7)

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