they have the whole backstory on Lodestone... where a goblin discovered the art and is introducing it to the races of Eorzea.Toto-Rak is hardly a cake walk if you're running it at the appropriate level.
And yes as someone who values the lore, the past few patches have been making my stomach churl. How is Materia going to tie into the game world? Are they gonna retcon everything so that materia is seen as an important offshoot of Aetheryte or is it just going to be there?
Xeto Milanti Bei
Yes on the Lodestone, which isn't in-game.
It's not that there's a problem with any of this content(I think it's all great) as much as it's a problem with the inconsistent story-telling. All of a sudden, a massively huge game-changing system(materia and jobs) are introduced out of nowhere through some random character or group of characters who "brought the secrets of a forbidden art back to Eorzea"? There's only so many times you can rely on that plot device before it becomes non-nonsensical and dumb(that number is zero times btw), and I can't really see how they're going to introduce something huge like jobs without taking a chainsaw to the already established lore. I'll be the first to admit that I don't play Final Fantasy games strictly for the story as I love intricate game systems, but a dyslexic story in any medium should be jarring as hell to anybody.
the goblin bringing it makes sense, since goblins just started to appear again. Jobs will probably be explained through their respected quests and companies or guilds. I do not see how those are lore breaking. Your problem is you got in before these major changes. Think of the new people they are hoping to capture when they join it (should) make perfect sense in-gameYes on the Lodestone, which isn't in-game.
It's not that there's a problem with any of this content(I think it's all great) as much as it's a problem with the inconsistent story-telling. All of a sudden, a massively huge game-changing system(materia and jobs) are introduced out of nowhere through some random character or group of characters who "brought the secrets of a forbidden art back to Eorzea"? There's only so many times you can rely on that plot device before it becomes non-nonsensical and dumb(that number is zero times btw), and I can't really see how they're going to introduce something huge like jobs without taking a chainsaw to the already established lore. I'll be the first to admit that I don't play Final Fantasy games strictly for the story as I love intricate game systems, but a dyslexic story in any medium should be jarring as hell to anybody.
MAGIC MUSHY ROOMS
There's a way for them to introduce the jobs without "taking a chainsaw to the already existing lore". Jobs are separate from classes and as such may have their own lore. They can be offshoots of the classes, for example:Yes on the Lodestone, which isn't in-game.
It's not that there's a problem with any of this content(I think it's all great) as much as it's a problem with the inconsistent story-telling. All of a sudden, a massively huge game-changing system(materia and jobs) are introduced out of nowhere through some random character or group of characters who "brought the secrets of a forbidden art back to Eorzea"? There's only so many times you can rely on that plot device before it becomes non-nonsensical and dumb(that number is zero times btw), and I can't really see how they're going to introduce something huge like jobs without taking a chainsaw to the already established lore. I'll be the first to admit that I don't play Final Fantasy games strictly for the story as I love intricate game systems, but a dyslexic story in any medium should be jarring as hell to anybody.
Thaumaturges, lore wise, focus on both life and death. Black Mage being their job, there could be a branch of the Thaumaturge's Guild that focuses specifically on death and the associated destructive magic. You would have to have sufficient knowledge of Thaumaturgy before you are allowed to join their ranks.
On the topic of the weapons though: Absolutely love them. They have a slight fire-based glow, which you would expect from the weapons obtained from what is essentially the God of Fire.
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