Quote Originally Posted by Bojobear View Post
snip.
So I feel that people using parsers should be allowed to use them provided certain conditions are met. They shouldn't be allowed to harass another player because of what the parser is reporting because the parser (as of yet) don't track deaths. For example, Say I'm fighting a boss as a Black Mage, I end up dying about 1/4th of the way through the fight and don't get raised until the fight is over. The parser just sees that you weren't doing damage and can't tell that you're actually dead thus that's why you're not dealing damage. If Square implements an Add-on system soon, I'd be willing to learn how to code in that language (they'd probably use TCL or Lua, of which i know a bit more TCL than Lua) just to implement that death time functionality.