I know I saw a post yesterday about the loot system for Alexander being horrible and a lot of comments in support and against the OP's thoughts. However, I wanted to ask if someone has done the calculations on old and new looting system COIL vs Alex.

I haven't taken statistics for many years, so there's probably someone that can do the calculations faster and more accurately than me (Maybe it's already been done?). I'm also not taking into account some things like time (people won't need certain pieces on upcoming weeks) and that not everyone will be optimal gearing (they may not think about it and just loot whatever they can). I may also be missing some key information here that someone could include in their data.

So, anyone have some calculations they would like to share to show if the loot system is worse, same, or better than before? (Not just talk, but actual numbers.)