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Thread: Speed Runs Suck

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  1. #11
    Player
    Geist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa (1.0) Ul'dah (ARR)
    Posts
    130
    Character
    Geist Geiser
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Nova_Dresden View Post
    Actually, what you're describing is why we don't have better players. Mass pulling and "burn baby, burn" creates the bad players, not the good ones.
    Agreed.
    What's more, the average trash mob in Heavensward comes with a marked increase in both HP and damage output in comparison to its ARR counterparts: the party should first gauge how much they can handle.

    Optimizing strategies and prioritizing hits, especially in a DF environment, sounds like the reasonable way to go -- quality versus quantity. No DPS loss either, since you're simply deploying your firepower in a more efficient fashion.
    (1)
    Last edited by Geist; 09-08-2015 at 06:49 PM.

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