Page 16 of 20 FirstFirst ... 6 14 15 16 17 18 ... LastLast
Results 151 to 160 of 192

Thread: Speed Runs Suck

  1. #151
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Heavensword View Post
    What "speedrun" you speak of as i150? Because I tried that with a full group of i150 in Neverreap, pull every mob on each "gate" and it still felt slow as hell. The result is almost always the same: the healer don't get to dps because the trash is hitting hard enough to negate a lot of incoming heals, me, as the tank, cycled through all my CD except for Hallowed Ground and Sentinel and each trash pack took like 2 mins to die. There is certainly no "speed" in any aspect of it.
    Yeah, that is why he specified solid players. A premade group of solid players did it no problem. Yeah, you're not going to see that in DF.
    (0)

  2. 09-05-2015 04:38 AM

    Reason
    N/A

  3. 09-05-2015 04:38 AM

    Reason
    N/A

  4. #152
    Player
    Erit's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    99
    Character
    Rowan Sternritter
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bobkitty View Post
    -double snip-
    Mmh, love the smell of trolling in the afternoon.
    (0)

  5. #153
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Speed runs are basically the most boring way to do anything in this game. :c No one cam disagree with this.
    (3)

  6. #154
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Speed runs are basically the most boring way to do anything in this game. :c No one cam disagree with this.
    Hmm how do you define speed run? Because if you mean doing large pulls and killing all the trash, then yes I can disagree with that completely. Conversely, I find small pulls incredibly boring for all 3 roles.
    (0)

  7. #155
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Yup, that's a speed run! That's also the most boring way to play I've ever seen, since that involves next to no thought, imo. But, whatever.
    (0)

  8. #156
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Yup, that's a speed run! That's also the most boring way to play I've ever seen, since that involves next to no thought, imo. But, whatever.
    Not sure how doing the exact same thing but with fewer mobs requires more thought?

    On that note, slower/smaller pulls messes up my ability to DPS drastically as a SMN. It screws up the whole aetherial attunement stacks - at least in my experience.
    (0)

  9. #157
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Kaurie View Post
    Not sure how doing the exact same thing but with fewer mobs requires more thought?

    On that note, slower/smaller pulls messes up my ability to DPS drastically as a SMN. It screws up the whole aetherial attunement stacks - at least in my experience.
    Hot Shot, Ricochet, spread shot, quick reload, spread shot spam, play monster hunter on a hand held while I mash buttons with my toes, buffing with raging, hawks eye, b4b when available and hypercharge. When I can play another game doing one method method, that method is, imo, brain dead. But, opinions!
    (2)

  10. #158
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Hot Shot, Ricochet, spread shot, quick reload, spread shot spam, play monster hunter on a hand held while I mash buttons with my toes, buffing with raging, hawks eye, b4b when available and hypercharge. When I can play another game doing one method method, that method is, imo, brain dead. But, opinions!
    I don't understand your reply.

    Specifically, how does fighting a pack of 3 mobs require more thought than fighting a pack of 12 mobs?
    (1)

  11. #159
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    As a machinist, I actually have prods to watch out for an ammo to consider to maximize my damage, in addition to dots and turret placement, instead of just popping reload for an extra 20 potency and 30 tp for another spread shot.
    (1)

  12. #160
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by DkDerek View Post
    If a tank wipes us pulling too much, I definitely don't get mad. Good on you for pushing yourself. You're trying to improve everyone in the group.

    If you pull one pack at a time, I will pull for you, tank things myself,and eventually initiate a vote kick.

    We as a community need to breed better players. The average skill level of ffxiv players is horrifyingly low. Pushing yourself is the only way to improve.
    Quote Originally Posted by DkDerek View Post
    I'll meet you at the 300 threads about nerfing content because shitters can't handle it.
    Actually, what you're describing is why we don't have better players. Mass pulling and "burn baby, burn" creates the bad players, not the good ones. It might help improve a tank on learning threat control and damage mitigation, or a healer on keeping everyone alive. For a DPS however all it does is create AoE happy bad players. And when harder dungeons come out the reason why people cry for nerfs is because they can't mass pull and burn at first. If you train people to burn down 30 things at once instead speed killing smaller groups then you have to break that mindset and get them to play correctly when needed for harder gameplay.
    (8)

Page 16 of 20 FirstFirst ... 6 14 15 16 17 18 ... LastLast

Tags for this Thread