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Thread: Speed Runs Suck

  1. #121
    Player
    Akei's Avatar
    Join Date
    Jul 2015
    Posts
    28
    Character
    Akei Tar'valon
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by BroodingFicus View Post
    <WORDS>
    Tank health is not the be-all end-all metric of gear.


    I run Experts (and Alex) in Str right side. So my health is ~14K. I've yet to find any occasion where Fending right side (which puts me at ~18K HP as a PLD) is required. Health does not = Mitigation. We get no additional DEF stats on fending gear. Sure its a small buffer at the start of a pull (assuming full health) but it wont mitigate anything. The whole HP issue has been hashed over time and time again on these forums.

    It sounds more like you encountered a tank who believes Cooldowns are something you use when you hit 20% health or a RWAR I TANKZ IN DPS STANCE tank. Sadly I see alot of tanks who do this. Hit low health thresholds and then start poping every CD they have. If your that low in health its abit late to be poping CDs (Excluding Hallowed / Holm / Living Dead) I see alot of tanks who are in the mindset that CDs are something you use only when your in trouble, and they try to speed run. Thats the issue, not their HP pool. I see alot of tanks who think that pulling 3 packs in Del / Sword Oath / No grit is a good idea with zero CDs used. Neither of these are HP pool issues, they are stupid tank issues.

    Like I said above, I run 14K HP, I use CDs and if I'm pulling alot of MoBs I'll be in the stance to deal with it (Some packs you can pull in DPS stance with a CD or two) I've yet to encounter an Expert Dungeon boss I cant tank in Sword Oath, when using CDs. Having 20K Hps does not a great tank make. Using CDs correctly, using stances correctly, positioning etc .. make a good tank. HPs is just gear ...

    You mention that the tank was having aggro issues, So i'm going with - Str Right side, DPS stance, No cooldown usage. The trifecta of bad tanking.
    (3)

  2. #122
    Player
    Warghoul570's Avatar
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    Aug 2015
    Posts
    206
    Character
    Brian Darkalter
    World
    Kraken
    Main Class
    Paladin Lv 90
    It's not that simple.. I got booted the other night as a tank because the others wanted the pulls bigger and thats not how I play. I've been tanking for a year and a half now and except for the occasional targeting issue I feel I do a good job. I believe the tank's roles are to keep the mobs numbers at a minimum and to keep the bosses pinned down and away from the others. I don't know how to do it any different and I shouldn't have to change my style just because some mouthy disrespectful a hole wants it done his way. It seems to me that no one respects the tanks in this game. I'm actually working on a dragoon because I'm sick of the stress and BS of people.
    (1)

  3. #123
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    I hate it when tanks are using str accs, in dps stance, and can't even hold agro when I start using painflares and deathflares. I hate it. Why do you even tank? Go play dragoons!
    (2)

  4. #124
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Warghoul570 View Post
    It seems to me that no one respects the tanks in this game.
    That's not entirely true. I respect tanks. I only ask you maintain aggro/get it back if I rip it(and I will stop attacking if I do) and to pull safer. Big pulls don't need to be 15 mobs, even though some people like that. I don't. The bigger the pull the higher chance of a wipe. Unfortunately player like you don't meet a lot of players like me. I've grouped with tanks that pull one group at time and I've been fine with it. On the other hand, I can't do anything about the attitude of the other DPS. Here and there, the other will give the tank a hard time.

    I always shake my head when a tank attempts a super massive pull, because I know they aren't going to survive, no matter how good the healer is.
    (2)
    Last edited by Twilite; 08-18-2015 at 06:20 AM.

  5. #125
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I'm playing tank for achievement purposes, and I'm not taking this type of attitude.

    On my first time tanking Haukke (never tanked in any other MMO, btw), I sent this into the chat, hoping to be polite and inform people that I'm new: "Hi, it's my first time tanking and I'm still learning, so please have some patience and follow the numbers. I'll try my best!" - for some reason the healer got upset saying I was level 28 and I should know how to tank already. I didn't respond to him, not wasting my time. Then the archer started running first and pulling mobs. I got the attention back with 1 Provoke and Shield Lob, and was about to start flashing to build up my aggro when the healer said "USE ONLY FLASH FOR MOBS, FLASH" to wich I responded "If the archer do not pull, I will use it". The archer said he was ok with that, but the healer pulled another group saying "If the tank don't pull, I will". I was mad, very mad, but I only replyed "Bye then" and left. I got lots of crafting to do so 30 minutes is nothing for me to avoid this type of thing.

    Sorry for the long text, I just wanted to share it.

    After that incident, I queued again and got a great party. I didn't lose aggro, no one died and it was a slightly fast run, wich is good for a newbie tank I think.
    (7)
    Last edited by Fevelle; 08-18-2015 at 06:57 AM.

  6. #126
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
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    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Warghoul570 View Post
    It's not that simple.. I got booted the other night as a tank because the others wanted the pulls bigger and thats not how I play. I've been tanking for a year and a half now and except for the occasional targeting issue I feel I do a good job. I believe the tank's roles are to keep the mobs numbers at a minimum and to keep the bosses pinned down and away from the others. I don't know how to do it any different and I shouldn't have to change my style just because some mouthy disrespectful a hole wants it done his way. It seems to me that no one respects the tanks in this game. I'm actually working on a dragoon because I'm sick of the stress and BS of people.
    While no one should disrespect you, you should also recognize that party play is a team effort. If your party is requesting a faster pace, it's not unreasonable to accommodate them to the extent that you are able.
    (2)

  7. #127
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    The whole argument always amuses me everytime it comes up. It's always made out that the speed running tanks are the bane of all existence. However, every dungeon I've gone into since I started tanking in 2.1 I open the dungeon with "Hello, do you all want big or small pulls." Almost universally, the answer is always nothing or that they want big pulls (3 times in a year and a half, I've been told to go slow).

    As far as DPS pulling additional mobs, you should welcome the challenge. Yes as one poster stated there are no endgame mechanics where DPS/healers have to run ahead and pull mobs but there is a veritable ton of endgame mechanics where adds pop and you need to know how to secure snap aggro. Can it be annoying? Maybe if they're doing it too much but if that's the case maybe the tank should push a bit harder. If the party wipes because the DPS pulled additional mobs, then who cares? It's not like wiping has huge consequences. If the DPS get uppity, then you can point out that they were the ones who pulled more than you can handle and you can send your smugness through the roof!
    (0)

  8. #128
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Dement View Post
    The whole argument always amuses me everytime it comes up. It's always made out that the speed running tanks are the bane of all existence. However, every dungeon I've gone into since I started tanking in 2.1 I open the dungeon with "Hello, do you all want big or small pulls." Almost universally, the answer is always nothing or that they want big pulls (3 times in a year and a half, I've been told to go slow).
    Since healing in 2.0, I've found that a vast majority of groups simply fail to communicate at all. If a tank asked at the beginning of the run what pace the group wants, that tank has secured my commendation. That's yet to happen since 3.0 and is such a rare occurrence otherwise that I can't even remember the last time I was asked. Back when speed running AK was both the fastest and easiest method (when mobs aggro'd to the tank would lose aggro and leash back to their home position, avoiding nearly all combat), and there was nearly no stress on anyone except the tank to die in the right spot and everyone else simply avoided LoS aggro, groups would routinely discuss whether to speed run or run normally.

    Now that speed running puts stress on every member, in a seemingly backwards fashion, most tanks assume speed runs and pull multiple groups without saying a word. So kudos to you for taking the few extra seconds to communicate. Healers like me appreciate that you offer consideration and don't treat us as a heal slave. Occasionally after a crap day at work, I'd rather just take it easy, but I end up roped into a speed run anyways, making me edgy, more intolerant of mistakes, and more likely to leave the party.

    Anyways, just wanted to point out that you're a rare breed, and I'd appreciate that you stop and ask, even though most of the time a speed run is manageable.

    Quote Originally Posted by karateorangutang View Post
    Snip
    I've had this happen too, when communication is so easy. Even on PS4, a two or three letter response takes just a few seconds, and emotes are viable as communication and don't even need typing (plus they are more fun to use!). Just a shame that some drama can be skirted around by taking 20 seconds to communicate, and actually makes it feel like you're playing with people. Guess some folks just can't be spared the effort.
    (2)
    Last edited by Seryl199; 08-18-2015 at 11:37 PM.

  9. #129
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Seryl199 View Post
    Since healing in 2.0, I've found that a vast majority of groups simply fail to communicate at all. If a tank asked at the beginning of the run what pace the group wants, that tank has secured my commendation. That's yet to happen since 3.0 and is such a rare occurrence otherwise that I can't even remember the last time I was asked. Back when speed running AK was both the fastest and easiest method (when mobs aggro'd to the tank would lose aggro and leash back to their home position, avoiding nearly all combat), and there was nearly no stress on anyone except the tank to die in the right spot and everyone else simply avoided LoS aggro, groups would routinely discuss whether to speed run or run normally.

    Now that speed running puts stress on every member, in a seemingly backwards fashion, most tanks assume speed runs and pull multiple groups without saying a word. So kudos to you for taking the few extra seconds to communicate. Healers like me appreciate that you offer consideration and don't treat us as a heal slave. Occasionally after a crap day at work, I'd rather just take it easy, but I end up roped into a speed run anyways, making me edgy, more intolerant of mistakes, and more likely to leave the party.

    Anyways, just wanted to point out that you're a rare breed, and I'd appreciate that you stop and ask, even though most of the time a speed run is manageable.
    It's unfortunate though that 80% of the time I ask a party about how they want me to run an instance and i'm met with mind numbing silence. So I try to give it 10 seconds and somebody runs ahead and pulls....

    All i want usually is someone to say big pulls, or run it how you want....

    Communication people.
    (1)

  10. #130
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Communication is scary in this game..what with people quick to get on the offensive..

    Quote Originally Posted by Fevelle View Post
    I'm playing tank for achievement purposes, and I'm not taking this type of attitude.

    On my first time tanking Haukke (never tanked in any other MMO, btw), I sent this into the chat, hoping to be polite and inform people that I'm new: "Hi, it's my first time tanking and I'm still learning, so please have some patience and follow the numbers. I'll try my best!" - for some reason the healer got upset saying I was level 28 and I should know how to tank already. I didn't respond to him, not wasting my time. Then the archer started running first and pulling mobs. I got the attention back with 1 Provoke and Shield Lob, and was about to start flashing to build up my aggro when the healer said "USE ONLY FLASH FOR MOBS, FLASH" to wich I responded "If the archer do not pull, I will use it". The archer said he was ok with that, but the healer pulled another group saying "If the tank don't pull, I will". I was mad, very mad, but I only replyed "Bye then" and left. I got lots of crafting to do so 30 minutes is nothing for me to avoid this type of thing.

    Sorry for the long text, I just wanted to share it.

    After that incident, I queued again and got a great party. I didn't lose aggro, no one died and it was a slightly fast run, wich is good for a newbie tank I think.
    Basic tanking skills are more of a "progressive" effort. Each dungeon, the encounters will need to be approached in a different way. Even for dungeons you've already done lots of, wanderers will change the way you approach an encounter they are about to encroach upon(Aurum Vale's first room I like to think is the best example of this). As a new tank first time ever, this I find to be the hardest part of the learning process, and some people don't understand this if they've never tanked before(that healer).
    (2)
    Last edited by Twilite; 08-19-2015 at 03:41 AM.

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