Then i'll dot them, stun or push'em away, tribind them, virus them, heal myself or just pull out Titan Egi and tank myself. No problem.Or i pull the extramob into the group and finish both tankmobs with painflare/deathflare, then you may have time for healz?
SCH fairy is healing me whatever i do (if healer not saying her to not do anything) so i just stick around her.
I did every dungeon (2.x) synched with 4 SMN, so i know how long i can 'tank' and to handle my skills that save me in such situations.
@Viridiana: No ones talking about a group without any AoE-class. But SCH and SMN do more dmg the more mobs are there, with additional use of Eye for an Eye, which you won't use on unrisky 2mob-pulls. One Bio (or think of trisaster) at a additional mob grants way more dps than an additional ruin on the single target does.
The hate generated by DoTs is minimal and me standing next to tank makes it easy for him to just switch target.
As a tank (or player at all) you have to know what different classes are capable of... If you got an add left with 10% health and 5 DoTs running.. just go on.
If you're struggling with mobs, dont pull more.
If you're doing fine (healer dpsing and tank not dropping health) then it's just fine if you try something out.
I dont see any reason for letting a player die, if [i]everything[\i] runs fine and only thing is that i'm 'forced' to do little more than minimum effort.
I play healer myself sometimes and i would never ever give someone no heals just for 'punishing' him.
What's next, not healing a tank on purpose who use too less CDs to teach'em that you as a healer decide how much health everyone has to lose at max?
Probably only not doing it, cuz u would be next one dying.
After all it helps me to become a better healer, if i can react on such stuff (like in A2 it often happens that a dps gets initial aggro on a mob).
And i will never let someone die who does accidentially facepull (maybe out of my sight) and i think he did it on purpose, which may happen to healers like you.