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Thread: Speed Runs Suck

  1. #51
    Player
    Cilia's Avatar
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    Character
    Trpimir Ratyasch
    World
    Lamia
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    Gunbreaker Lv 100
    The tank is the de facto leader, whether the healer and/or DPS like it or not. They'll go at a pace they're comfortable with.

    That said I will pull groups off of cocky BLMs who insist on pulling, but only because the healer will probably heal them and end up dying if I don't.
    (0)
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  2. #52
    Player
    Twilite's Avatar
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    Ul'dah
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    Character
    Miranda Madison
    World
    Twintania
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    White Mage Lv 80
    Quote Originally Posted by Pandalink View Post

    Tanks generally don't pull only one group at a time because they can't hold threat - holding threat is incredibly easy in almost all situations.
    The almost part being an i20 newbie tank with synced i180 players.. Synced players like that - their weapon is not gimped enough by level sync. Nothing in the game feels more of a challenge to me, than trying to keep aggro off players like that.

    My last group, when I was on my BLM, satasha normal, the tank pretty much gave up trying as we were ripping aggro way too easily for the little aggro skills he had.
    (1)
    Last edited by Twilite; 07-14-2015 at 11:56 PM.

  3. #53
    Player
    Seryl199's Avatar
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    Character
    Delferia Seule
    World
    Siren
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    Astrologian Lv 60
    Quote Originally Posted by VisRalis View Post
    As well as ignore the emote /slap /laugh /angry spam they give you.
    Healers & DPS fking around with Marks and Waysigns all over the place.
    Healers keeping your HP@30% just to fk with you (I mean so they can DPS more) then fking you around more cuz you pull less because healer hasn't been keeping you topped up.

    Yeah. A lot of thick skin needed.
    I'm sorry, but healers don't DPS to mess with the tank. They DPS to kill enemies, which causes less damage to be dealt over the course of the battle, and to speed up runs as a whole. What you're describing isn't a disruptive healer, but a healer that toes the line, taking a calculated risk to push out as much damage as they can before bringing the tank out of danger. The healer is placing their faith in you to not make mistakes, dodge well and mitigate properly, just as you place your faith in them to keep you alive. So long as both of you do your part, the risk is a success. And it should be, every time. If not, the healer miscalculated and needs to make adjustments. If you're not comfortable with that, speak up. The healer is gauging the battle based on their own comfort level, they don't know where you stand.

    The other behavior you described, if it continues consistently, can be handled with a harassment kick, if they are so disruptive about it.

    I myself enjoy a good speed run when I overgear the dungeon. When ilevels are close, or strict level sync is in place, I'd prefer a normal run over drawn out AoE packs.
    (1)

  4. #54
    Player
    Neophyte's Avatar
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    Mim Silmaril
    World
    Phoenix
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    Summoner Lv 90
    Quote Originally Posted by Viridiana View Post
    If I'm tanking and the DPS deliberately pulls another group of mobs, they're telling me that they want to do my job. I'll let them until they die. If the healer for some reason heals them, I'll make sure the mobs don't go for the healer, but I won't pull mobs off of someone who deliberately pulled mobs to themselves, just like I wouldn't fight for aggro with an off tank.
    If the tanks's not dropping under 80% without CDs, a fairy is the only one healing and the tank refuses to take 1 or 2 more mobs.. I mean someone has to do the job.
    (1)
    Last edited by Neophyte; 07-15-2015 at 12:32 AM.

  5. #55
    Player
    Pandalink's Avatar
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    Arasuke Faerius
    World
    Lich
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    Gladiator Lv 70
    Quote Originally Posted by Twilite View Post
    The almost part being an i20 newbie tank with synced i180 players.. Synced players like that - their weapon is not gimped enough by level sync. Nothing in the game feels more of a challenge to me, than trying to keep aggro off players like that.
    Indeed, that's one of the situations where the tank is under more pressure than usual and especially doesn't want people pulling extra groups over.

    Specific situations like a DPS pulling 1 or 2 lone mobs very close to the existing pull in a very comfortable riskless run is somewhat forgivable, if they bring the mob to the tank at least. Anything else is out of scope for their role.
    (2)

  6. #56
    Player
    fm_fenrir's Avatar
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    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Pandalink View Post
    Indeed, that's one of the situations where the tank is under more pressure than usual and especially doesn't want people pulling extra groups over.

    Specific situations like a DPS pulling 1 or 2 lone mobs very close to the existing pull in a very comfortable riskless run is somewhat forgivable, if they bring the mob to the tank at least. Anything else is out of scope for their role.
    This is mostly true, but I find it generally more useful as DPS filth to pick off ranged (or priority) mobs that the tank can't pull into the main group. This is really common in Wanderer's HM with the sophists, because there's no good places to LOS them most of the time. It's easier for me to spend a couple GCDs blowing up a sophist than have it whip around and lay into the healer because the tank is busy with the main trash pull.
    (0)
    #gitgud

    Ongoing mission: Tank everything on DRG. On purpose.

  7. #57
    Player
    Fevelle's Avatar
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    Fiona Greentear
    World
    Behemoth
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    Conjurer Lv 50
    Quote Originally Posted by Neophyte View Post
    If the tanks's not dropping under 80% without CDs, a fairy is the only one healing and the tank refuses to take 1 or 2 more mobs.. I mean someone has to do the job.
    Yes, and since you pulled 1 or 2 more mobs you better tank them.
    I'm a healer, and I'll only heal a DPS who deliberately pulled more mobs after the fight with the mobs pulled by the tank is over, so I hope you can manage them alone for 1-2 minutes.
    (6)

  8. #58
    Player
    Viridiana's Avatar
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    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Neophyte View Post
    If the tanks's not dropping under 80% without CDs, a fairy is the only one healing and the tank refuses to take 1 or 2 more mobs.. I mean someone has to do the job.
    Well, no, no one has to pull for the tank. I mean, if the fairy is the only one healing, we have 3 DPS now, because the SCH is outputting DPS, right? Or is the healer afk? If the SCH is doing DPS, it's probably going to take more than one or two more mobs for switch to AOE from the DPS at the expense of 3 people doing single-target. The time it would take for a DPS to run out and grab at least 2 more groups could be better spent actually killing mobs so the group can move on to the next pull as a whole. If the SCH is afk because the fairy can solo heal, then pulling more groups might get the party killed.

    I'm not saying that the run couldn't go faster, but having the BRD run over and pull 3 more enemies for the tank to handle most likely isn't the way to do it.
    (5)

  9. #59
    Player
    PotatoWafflez's Avatar
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    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    So long as the tank is building momentum and pulling the next pack when the previous one is about to die I have no complaints, but if you are the kind of tank who will pull one pack and then have time to put your weapon away and turn on the spot before moving towards the next pack and pulling you will make me complain because you are wasting time after every pull instead of calculating when things will die either stunning the last target so you can ignore it because you know it will die before the stun wears off and can set up the next pull or just pulling because it will only be one or two more GCDs till the previous trash dies just leaving the new set.

    And if you aren't going to try and take the risk someone else forced on the group what is wrong with you!? So a DPS pulled more mobs, so what? Pick them up see how much extra damage comes in, you are getting a freebie you are getting to see how much you can take without getting the blame for having pulled too much, letting the DPS die is the stupidest thing you can do in that situation because you are then even more likely to die from the DPS loss.
    (2)

  10. #60
    Player
    VisRalis's Avatar
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    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by Seryl199 View Post
    I'm sorry, but healers don't DPS to mess with the tank.
    Reality is that these disruptive players don't give a crap.
    All this talk of faith is old news and idealism to them.
    They just want their crap and run done with disregard to other ppl. (Old news yup)
    After (or even before) 1st wipe due to overzealous DPS or Healer's too busy DEE(r)Psing, I find it best to just leave party and leave them to do their monkey business to themselves.

    /shrug
    (2)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

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