Speed runs make we want to stop healing. Not the speed runs where everyone is geared and you have amazing dps that can burn the pulls. No. That's fine but not the norm in my experience.
The runs I am talking about are ones where you find yourself (as I just did) almost oom every pull in Neverreap because you are staring at a half law half esoteric geared PLD, who somehow has only 500 more life than the two BLM's in your party, that is trying to speed run and just expects you to keep him alive. Then has the nerve at the end to 'GREAT RUN' at me. I'm still trying to figure out how his HP pool was so low when his gear was that high but whatever the case he had no business speed running anything but that sure didn't stop him. The general feel I get in these runs is that the tank doesn't care if I have to burn benediction, tetra, and all my cool downs to keep them on their feet. So long as they don't die its a 'GOOD RUN
'. Its not a good run. Its stressful, often slower if the dps involved don't have great aoe damage or the tank can't hold aggro, and it encourages your healer to watch you die just for the momentary satisfaction of seeing your health bar at 0. It doesn't prove you are a good tank. It feels like some strange pissing contest that the other three party members are simply drug along for because someone has to be there to hold the fans so that the tank can stand heroically in the aftermath. I tanked before I healed and frankly I never did speed runs on anything but Bray hard and only usually if I had a friend heal for me and knew the dps could take it. As healer I am not amused by the people already trying to speed run the newer dungeons. Especially the ones who can't be smart about it.
*closes rant*