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  1. #11
    Player
    ereskigal's Avatar
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    Mar 2011
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    Black shroud
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    Ereskigal Irkalla
    World
    Excalibur
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    Pugilist Lv 70
    No. If you want to play a single player game don't play mmo's, please stop with these weird post. Don't mean to he rude but it seem like some ppl just like to spam new topics on forum.


    Of that 9xx post 79 was topics you started not sayn all was bad idea but a lot of it seems like spam.
    (6)
    Last edited by ereskigal; 09-27-2011 at 03:32 PM.

  2. #12
    Player
    Azurymber's Avatar
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    Mar 2011
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    Gridania
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    Azury Ariella
    World
    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Anonymoose View Post
    Single players games tend to have a story 'arc,' that begins, ends, and doesn't leave a lot of loose ends.

    FFXIV's lore is gargantuan in size (seriously.) and we've only seen the tip of the iceberg. Frankly, I think it's going to take the entire life of this game to get all of the "Once upon a times" they've given us to their respective "the ends."

    Though... I wouldn't mind... if they started working on a separate, isolated storyline that revisits the land of Vana'diel and gives us a replay-able, revisit-able adventure to give the Children of Altana a proper send-off....
    thats why i think they should choose one aspect of the world (dragons, ala'mihgo, an island somewhere, maybe the lalafell homeland, etc) and create a closed story arc there based on the games lore. But not an MMO type story. A single player FF story.

    For example they could let people choose to start the game on a single player continent/island with the first single player cutscene. and then travel to the current main continent from the first single player town/city/zone. Or people could choose to start in the main mmo area and travel to the single player area.

    Also you could let people go to the single player area for free forever. That way ppl can play the single player game whenever they want. And they'd have to pay to unlock the MMO part. Further, some parts of the single player area would be MMO-Style so people would make friends and have an incentive for pay.
    (0)
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  3. #13
    Player
    Azurymber's Avatar
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    Mar 2011
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by ereskigal View Post
    No. If you want to play a single player game don't play mmo's, please stop with these weird post. Don't mean to he rude but it seem like some ppl just like to spam new topics on forum.
    ok heres my point.

    FFXIV is not making money
    its essentially a failure
    Its not getting much better.

    a single player mode would allow the game to succeed and last. It has NO effect on you other than giving you an alternative casual way to level ONE job to 40ish.

    It would simply be a creative way to set FFXIV apart from all other MMOs and to draw people back to the game consistently.

    And btw this game is essentially a single player game. You can solo any job to 50 easily (see my guide) and you can pretty well do everything solo except darkhold and the world NMs. I mean every mission can be solod by a level 1. You can pretty well solo -every- normal nm now. You can easily solo the 30 dungeon. you can solo every quest, every leve.

    So the games already single player. All im saying is to make PART of the game like a typical single player game that will attract non-mmo players to it.
    (0)
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  4. #14
    Player
    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by ereskigal View Post
    No. If you want to play a single player game don't play mmo's, please stop with these weird post. Don't mean to he rude but it seem like some ppl just like to spam new topics on forum.


    Of that 9xx post 79 was topics you started not sayn all was bad idea but a lot of it seems like spam.
    yes. im a spammer. thats why i have an incredibly detailed solo guide, lore guide, botany guide, exploration guide, and a few more.... I'm clearly just on here to spam and annoy people and not to contribute to the game at all.
    (0)
    Mew!

  5. #15
    Player
    ereskigal's Avatar
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    Mar 2011
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    Character
    Ereskigal Irkalla
    World
    Excalibur
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    Pugilist Lv 70
    So your sayn the game hasn't gotten better? Lol sound more like you want this game to be f2p forever.
    (2)

  6. #16
    Player
    Xatsh's Avatar
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    Uldah
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    Xatsh Vei
    World
    Hyperion
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    White Mage Lv 90
    This is a mmo, an offline solo game will always outclass a mmo in terms of a single player rpg experience.

    Aka XIV has no chance to compete with FFXIII-2 in terms of a solo player game

    Single player mode and all the changes and content to even make that work is a complete waste of development. They need to fix the mmo part since it is a mmo. No one should ever play a mmo to play solo all the time, there is a whole genre of non-multiplayer rpg games for that.
    (4)

  7. #17
    Player
    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Xatsh View Post
    This is a mmo, an offline solo game will always outclass a mmo in terms of a single player rpg experience.

    Aka XIV has no chance to compete with FFXIII-2 in terms of a solo player game

    Single player mode and all the changes and content to even make that work is a complete waste of development. They need to fix the mmo part since it is a mmo. No one should ever play a mmo to play solo all the time, there is a whole genre of non-multiplayer rpg games for that.
    why not? FFXI COP was epic storywise and is considered one of the best mmo stories of all time. If they could pull off that type of story, add in cutscenes, and add in a bunch of unique areas they could pull off a fun single player game.

    and again THE GAME IS ALREADY SINGLE PLAYER. You can do all the mission and story stuff without a party. So why is making a more in-depth story a bad thing? All im arguing for is solo zones with faster exp so you can level up while you play through the story like in a normal FF. that isn't overly difficult to pull off.
    (0)
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  8. #18
    Player
    Medura's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Medura Bloodspiller
    World
    Moogle
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    Goldsmith Lv 90
    Though, if you only get 10k sp in an hour grinding, youve done a bad job. Thats why people go in parties. Most people dont solo anymore, only new ones, and those its many of too ^^ People a) craft B) leves when alone. When others are with them, sp grind, dungeons, fun at all etc.

    You say tot-rak is soloable? well, youre level 50 ... shouldnt it be?

    I see pretty many things here that translates: "I leveled to top while sp were exploitable, now im bored!" and therefore you troll forums ... if you can solo toto, please do it. As it then is for singleplayer aka singleplayuer mode.

    dont try to make the devs start on a new project that wont help the rest of the game at all.
    (3)

  9. #19
    Player
    Shneibel's Avatar
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    Mar 2011
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    Shneibel Panipahr
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    Excalibur
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    Alchemist Lv 80
    Quote Originally Posted by Azurymber View Post
    ok heres my point.

    FFXIV is not making money
    its essentially a failure
    Its not getting much better.

    a single player mode would allow the game to succeed and last. It has NO effect on you other than giving you an alternative casual way to level ONE job to 40ish.

    It would simply be a creative way to set FFXIV apart from all other MMOs and to draw people back to the game consistently.

    And btw this game is essentially a single player game. You can solo any job to 50 easily (see my guide) and you can pretty well do everything solo except darkhold and the world NMs. I mean every mission can be solod by a level 1. You can pretty well solo -every- normal nm now. You can easily solo the 30 dungeon. you can solo every quest, every leve.

    So the games already single player. All im saying is to make PART of the game like a typical single player game that will attract non-mmo players to it.
    I dont like your idea, simple you re trying to make the game become worst, not only for the DoW and DoM but DoH is include, you expect us DoH to grind our ass in single mode to r40 before we can sell item ? or you simple try to push the DoH to a non-exist thing in FFXIV ? and why ppl have to solo to r50 when they have the choose to play together with other player (friends) from r1 ?

    a quote from your sign

    Quote Originally Posted by Azurymber's sign
    Want to make 10,000+ SP an hour solo? 15,000+ SP an hour duo?
    Check out Azury Ariella's -NEW- Solo guide. Tutorials, Camps, And Links! *UPDATED*
    http://forum.square-enix.com/ffxiv/t...ORE-Ranks-1-50
    what is the point to make the game solo player now ?


    note: the 2nd quote might not make sence, but I simply try to point out the duo grind part since he game is not only about quest, quest and quest. Also dont put the point "FFXIV is not making money", they dont take money so ppl can stay and test their fix w/o lost player. I have the proof that player is coming back with my own thread if you want to read it. I and other ppl hadnt beable to play for 2 weeks because of server overload mean that more ppl are in the game than usually also mean there are new player and player coming back.
    (1)
    Last edited by Shneibel; 09-27-2011 at 03:54 PM.

  10. #20
    Player
    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Medura View Post
    Though, if you only get 10k sp in an hour grinding, youve done a bad job. Thats why people go in parties. Most people dont solo anymore, only new ones, and those its many of too ^^ People a) craft B) leves when alone. When others are with them, sp grind, dungeons, fun at all etc.

    You say tot-rak is soloable? well, youre level 50 ... shouldnt it be?

    I see pretty many things here that translates: "I leveled to top while sp were exploitable, now im bored!" and therefore you troll forums ... if you can solo toto, please do it. As it then is for singleplayer aka singleplayuer mode.

    dont try to make the devs start on a new project that wont help the rest of the game at all.
    I'm not saying to start a new project. I'm just saying endgame raids aren't going to convince new players to come to the game. A solo mode will. And it could convince over a million since it would be non-grind casual material.

    And actually you can get nearly the same exp solo as in a party. Duo is slightly faster but then you run out of mobs. 10k is the bare minimum. i get 20-30k+ an hour solo a lot.

    Also partying in this game is just clicking a mob. You don't do anything that takes skill or strategy like ffxi. so how is that any different from solo?
    (0)
    Mew!

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