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  1. #26
    Player
    Sypherblade's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Mirri Ross
    World
    Excalibur
    Main Class
    Lancer Lv 45
    *puts on bullet proof vest*

    I see your point.... but i dont think 14 will ever do this.

    a good idea "maybe" is to make leveling up solo a 1 player "kinda of" game.

    like 1-50 is almost just like an offline console final fantasy game

    All the big dungeon parts of the story could be instance dungeons where you que up party members (players) who do their roles.

    The option to group up is always available but cutscenes will never show your party members

    players who have already completed story mode and are helping others with it receive AP as a reward (See below for what AP is )
    further you proceed in the storyline, more areas are unlocked, cities, dungeons, etc

    at level 50 have an good "end game" part of the story which is where all the end game features are like sky sea limbus etc etc....

    this idea would only work if you leveled one character up tho..since the story wouldn't be repeatable.

    idea to fix that:

    1. Bring back physical levels
    2. No such thing as class level
    3. Armory level stays intact based on weapon
    4. Learn abilities from gear like in FFT and FF9, requiring Ability Points (AP) earned from doing dungeons.
    5. All equipment would require specific classes to equip them.

    I know this will never ever happen...but could be a fun idea for future final fantasy
    (0)
    Last edited by Sypherblade; 09-28-2011 at 05:12 AM.

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