Page 8 of 20 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 192
  1. #71
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    As a DRG main, I'm definitely annoyed when a slow tank makes Blood of the Dragon fall off. That said, learning when you can pop cooldowns without being screwed for boss fights is what dungeon mastery is all about for me these days. On an average run I know that I can pop some stuff during each boss fight and again on the first trash pull after, and it'll come off cooldown just in time for the next boss - it just takes practice and planning ahead.
    (0)

  2. #72
    Player
    UncleCarmine's Avatar
    Join Date
    Nov 2013
    Posts
    15
    Character
    Carmine Acciai
    World
    Mateus
    Main Class
    Gladiator Lv 60
    On the topic? I don't know, maybe talk to them like adults and if they're not interested in speedrunning the dungeon then accept that i'm going to take maybe 10-20 minutes more? I don't know, just seems like "This player isn't playing how I want them to? BOOT THEM" seems like a really, really warped viewpoint.
    (9)

  3. #73
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by UncleCarmine View Post
    On the topic? I don't know, maybe talk to them like adults and if they're not interested in speedrunning the dungeon then accept that i'm going to take maybe 10-20 minutes more? I don't know, just seems like "This player isn't playing how I want them to? BOOT THEM" seems like a really, really warped viewpoint.
    Yeah, I don't see how people can go into a Duty Finder group and expect some kind of speedrun every time.

    Not to mention that half the crap people do to try to "speed up the run" ends up actually costing more time in the end, but they can't get past the idea of "big pull = fast".
    (3)

  4. #74
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by Bovinity View Post
    Yeah, I don't see how people can go into a Duty Finder group and expect some kind of speedrun every time.

    Not to mention that half the crap people do to try to "speed up the run" ends up actually costing more time in the end, but they can't get past the idea of "big pull = fast".
    Those big pulls with an AST as your healer and a NIN and a MNK as your DPSes, "but I'm making things faster!" Kappa
    (2)

  5. #75
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by spelley View Post
    Those big pulls with an AST as your healer and a NIN and a MNK as your DPSes, "but I'm making things faster!" Kappa
    It still makes it faster even with NIN as your dps, MNK aoe dps is decent now also. As long as you aren't wiping the group it is faster.
    (0)

  6. #76
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by seekified View Post
    I'm pretty sure a lot of people genuinely enjoy speedrunning more when you've already done a dungeon a few dozen times.
    I totally see that. And when I'm with my FC in a terrible place like WP Hard Mode, we absolutely do that! But that's a closed group. These people using the DF and then troll-pulling to force speedruns are seriously doing nothing except exacerbating the tank shortage.
    (3)

  7. #77
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    People here keep assuming the tank always has a reason. If they have a reason like waiting for TP or healer MP and such then that is perfectly fine.

    But there are also plenty of tanks that just stand there for seemingly no reason. Those are the ones that upset me
    (3)

  8. #78
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Also: (sorry on mobile so cant edit my previous post for some reason)

    I dont think when people say "slow tanks" they necessarily mean ones that are not speedrunning. I could care less if a tank is speedrunning or not as long as they arent spending a full minute between trash pulls for no reason
    (0)

  9. #79
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Never had a problem on resources(tp,mp, ect) as a tank. Healer does sometime, when they get down to about 3k. I normally stop and make sure they've got some means to recover it. But most of the time their helping DPS. ;x
    (0)

  10. #80
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    I think speed running is strawmanning here. The OP isn't talking about speed running, just constant pulling. I don't like speed running myself but I also don't like sitting around for 45 seconds between each pull staring at the skybox. When one pack of mobs dies the tank should be running to the next unless there's some reason not to. Same for a boss, when everyone is at the line pull it.
    (0)

Page 8 of 20 FirstFirst ... 6 7 8 9 10 18 ... LastLast