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  1. #1
    Player
    Ashquar's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Raisha Greyfrost
    World
    Lich
    Main Class
    Scholar Lv 61
    Quote Originally Posted by karateorangutang View Post
    I always do the first small group to gauge DPS and healing ability before doing large pulls.
    Yeah same. Always do a quick test along with checking both the healers and the dps gear to see what they could be potentially do during the pulls. If the DPS think your going slow, then they can tell you and you can pick the pace up.
    (2)

  2. #2
    Player
    ImitationBlue's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    3
    Character
    E'sencia Oran
    World
    Hyperion
    Main Class
    Marauder Lv 70
    As a tank, I just ask the group at the start of a dungeon how fast they want to go. I haven't had any complaints, at least not on speed of completion, when everyone agrees on a pace before I start pulling.
    (0)

  3. #3
    Player
    iAmScallywag's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Kalix Rockenbach
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    I've played a tank in several MMOs, my secondary role is usually healer. I typically keep the pace as fast as all other factors allow. Before the dungeon starts I ask if everyone has either done the dungeon or seen a video on it. If someone says they haven't, I tell them I'll let them know mechanics for boss fights if there are any important one. Other than that, I only pause for a second before mob pulls just to make sure everyone is with me (don't want to pull and the healer is way behind). Other than that, only time I'm pausing is for CD, TP, or healer MP.

    I also have one rule for impatient DPS that try to pull before me and I let it be known as soon as I enter a dungeon. You pull it, you tank it. I don't try to do your job, so don't try to do mine.
    (4)

  4. #4
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by iAmScallywag View Post
    I also have one rule for impatient DPS that try to pull before me and I let it be known as soon as I enter a dungeon. You pull it, you tank it. I don't try to do your job, so don't try to do mine.
    I'm fine with this, I just go AFK when I die anyway these days. Until the pack of mobs/boss is finished/everyone is dead. I don't usually pull ahead of the tank, but sometimes I do aggro stuff, and if tanks let me die for that, everyone else can ck up my slack.
    (0)

  5. #5
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Y'know what I hate? This culture shift to this speedrunning, bean-counting, impatient track race where there's no time to enjoy the game.

    Sweetheart, rushing through the thing from start to finish is gonna save you maybe a minute, whereas dying due to a stupid pull is at least a good 30 seconds of jogging.

    Calm down and grab a cookie or something, you're gonna be fine.
    (13)

  6. #6
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Kumori_Kumo View Post
    Y'know what I hate? This culture shift to this speedrunning, bean-counting, impatient track race where there's no time to enjoy the game.

    Sweetheart, rushing through the thing from start to finish is gonna save you maybe a minute, whereas dying due to a stupid pull is at least a good 30 seconds of jogging.

    Calm down and grab a cookie or something, you're gonna be fine.
    I'm pretty sure a lot of people genuinely enjoy speedrunning more when you've already done a dungeon a few dozen times. That said, SE is actually doing a bang up job of preventing speedruns in recent dungeon design - back in Wanderer's Palace Normal Mode you could do door-to-door pulls and actually survive if you knew what you were doing. Now we're not even given that option because there's artificial roadblocks all over the dungeons that prevent us from moving forward until each pack of 3-5 mobs is dead.

    Also, a good speedrun with efficient pulls and good DPS (even in godawful places like Neverreap) will easily save you 10+ minutes compared to an average run.
    (0)
    Last edited by seekified; 08-12-2015 at 09:42 PM.

  7. #7
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by seekified View Post
    I'm pretty sure a lot of people genuinely enjoy speedrunning more when you've already done a dungeon a few dozen times.
    I totally see that. And when I'm with my FC in a terrible place like WP Hard Mode, we absolutely do that! But that's a closed group. These people using the DF and then troll-pulling to force speedruns are seriously doing nothing except exacerbating the tank shortage.
    (3)

  8. #8
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Best way to deal with sluggish tanks is by playing Ninja, charge in and give him all the aggro. :3
    (1)

  9. #9
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    As a DRG main, I'm definitely annoyed when a slow tank makes Blood of the Dragon fall off. That said, learning when you can pop cooldowns without being screwed for boss fights is what dungeon mastery is all about for me these days. On an average run I know that I can pop some stuff during each boss fight and again on the first trash pull after, and it'll come off cooldown just in time for the next boss - it just takes practice and planning ahead.
    (0)

  10. #10
    Player
    UncleCarmine's Avatar
    Join Date
    Nov 2013
    Posts
    15
    Character
    Carmine Acciai
    World
    Mateus
    Main Class
    Gladiator Lv 60
    On the topic? I don't know, maybe talk to them like adults and if they're not interested in speedrunning the dungeon then accept that i'm going to take maybe 10-20 minutes more? I don't know, just seems like "This player isn't playing how I want them to? BOOT THEM" seems like a really, really warped viewpoint.
    (9)

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