In dungeons, if I'm waiting at a boss room, it's usually for a probable cause:
- Healer MP.
- SMN or Healer don't have their pet summoned.
- My TP is under 200 due to slow kills (when I'm on WAR).


In dungeons, if I'm waiting at a boss room, it's usually for a probable cause:
- Healer MP.
- SMN or Healer don't have their pet summoned.
- My TP is under 200 due to slow kills (when I'm on WAR).
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Dps annoyed by tanks pulling when they're not ready yet they are most of the times pulling when everyone is not yet ready and immediately put the blame on tanks and healers for their own fault.........


I always make sure to run a circle around the group and do the manderville before every pull so everyone knows that I'm ready.

How do I deal with sluggish tanks? Simple. The same way I deal with sluggish DPS or sluggish healers. I accept that I queued for a roulette for which I do not control my groups and live with it.
I mean, if you're complaining about slow tanks in EX roulette, then... I dunno, queue with a tank you know will go fast. You CAN, in fact, group with other people for EX and High level roulette. Otherwise accept that you agreed, upon accepting that random group, that the random group is not going to be exactly how you want.
But here's something to think about before you make the claim that "there's no reason, blarrrgh."
In another game, there was a portion where you had to do some jumping. One party member was going slow doing the jumps, although accurately in the end. When asked why they took so long to do the jumps, their response changed the way I think about my other group members who go slow. They had a problem with the nerves in their hands which prevented them from being nimble with their hands, so given time, they could line up the jumps and make them, but they couldn't handle the rapid movement to twitch-jump across.
Consider also people who suffer from emotional conditions like anxiety. Had a tank group member who made slow pulls in another game and a DPS was getting impatient and whined. The tank's response, which they rightfully should not have had to explain to a complete stranger, was that if they pulled a lot or felt overwhelmed with the amount they were tanking, they'd feel anxious and not feel well or comfortable. So they pulled slowly and deliberately and carefully to make sure they were comfortable. We kicked the DPS for forcing the tank to reveal that kind of information just to appease them.
So remember: The next time you think the tank's being slow because no reason, think about how well you actually know the anonymous, random person on the other side to be able to say that they don't have a reason. Not everybody is a physically fit, medically sound, young person bursting with energy. There could be medical reasons that you don't know about and don't have a right to demand to know, or they could just not have the reaction times that you do and that's why they're playing a tank in a MMO where they should be allowed to set the pace rather than playing a FPS and no-scoping headshots.
And then deal with it.
Roulettes don't give you anything you can't get by grouping up with people you can control anyways. Need tomestones? Make a group for level 60 dungeons. Need exp? Make a group and queue for specific leveling dungeons. If you absolutely feel that your time is so precious that you must go at the pace you demand, then do something about it by controlling your group, not by demanding random people bow down to your desires.
Every smart / experienced tank I know normally has a cool down and stun ready for all 4. ;x
I've never, and will never, trust DF. If I go in with a premade, I pull everything and the bees melt like butter. I tried that in DF and they focus fired down the treant. Never again.
I was fairly sure Final Sting in Neverreap is based on health of the bees and not timed like in Qarn. I may be wrong... If I am, the dps in my groups must just always be amazing. Also, I don't recall the bees ever stinging at the same time.
how do you deal with sluggish tanks? ...tank yourself. set your own pace. profit.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
There is a party chat for a reason, you can communicate how you feel. I do that when I feel that the tank is being too careful or insecure. I usually assure them as a healer that I will blow CDs on larger pulls or go all crazy as a dps if they chose to speedrun. Communication helps most of the time.
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