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  1. #1
    Player
    Miya_Carbuncle's Avatar
    Join Date
    Aug 2013
    Posts
    376
    Character
    Miya Carbuncle
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    I'm sure it's to prevent clipping, but that does look pretty far. o.O Yeesh.
    (0)

  2. #2
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    I saw this Day Zero. Looks horrible on Au Ra...
    (0)

  3. #3
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    This is to minimise clipping. All sheathed weapons are placed at a static point on the character's back or waist, meanwhile different weapons and different body equipment can vary in bulkiness. As a result the static position that weapons are sheathed at has to be far enough away from the body to ensure it doesn't clip with bulkier pieces of equipment.

    It's nicer to see weapons floating a little off the body than to see them impaled through the back.
    (3)

  4. #4
    Player
    Mission's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mission Lifebinder
    World
    Balmung
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Alberel View Post
    This is to minimise clipping. All sheathed weapons are placed at a static point on the character's back or waist, meanwhile different weapons and different body equipment can vary in bulkiness. As a result the static position that weapons are sheathed at has to be far enough away from the body to ensure it doesn't clip with bulkier pieces of equipment.

    It's nicer to see weapons floating a little off the body than to see them impaled through the back.
    It's called learning how to rig/animate. They have great character mo-cap animation. But apparently no attention to detail in editing their cycle animations to make sure there is no clipping during them..It is just editing a few keyframes to adjust for clipping. But I guess that is too time consuming for just a little attention to detail.
    (1)

  5. #5
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    Or they could have placed the gun on the lower back of the character like how Lightning does. I think that would look better and not have as much clipping and doesn't need to be floating like the gun doesn't want to touch your filthy dirty back.
    (2)

  6. #6
    Player
    Dicejss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    62
    Character
    Dinah Rosso
    World
    Siren
    Main Class
    White Mage Lv 70
    Pretty stupid thing to complain about considering the reason is to prevent clipping into your character. Not all weapons are same size and they magically hang on your back...get over it. There's more prevalent things to fix than this obvious design choice for a valid reason.
    (6)

  7. #7
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dicejss View Post
    Pretty stupid thing to complain about considering the reason is to prevent clipping into your character. Not all weapons are same size and they magically hang on your back...get over it. There's more prevalent things to fix than this obvious design choice for a valid reason.
    That doesn't change the fact that it's jarring. It's still a problem in it's own right.
    (4)

  8. #8
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    I am seeing this EVERYWHERE now. GG for ruining my immersions, OP
    (2)

  9. #9
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Make your weapon invisible then. It's impossible to fix, just deal with it. The worst is when you have a robe with a fat hood and your staff clips right through the bottom of the hood and comes out of the top. It looks really silly.

    In FFXI, PLD's shields floated 6 inches away from their left arm at all times and it looked kinda silly.

    (1)

  10. #10
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jonnycbad View Post
    Make your weapon invisible then. It's impossible to fix, just deal with it. The worst is when you have a robe with a fat hood and your staff clips right through the bottom of the hood and comes out of the top. It looks really silly.

    In FFXI, PLD's shields floated 6 inches away from their left arm at all times and it looked kinda silly.

    It's an NPC. I have no control over NPC's. And trying to compare a 13 year old game to this is completely asinine and invalid.
    (1)

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