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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'd be fine with going in blind in learning mechanics if they gave you some idea of what to do. For instance in A1, one of my party members ran through the add debuff and got shrunk, that's when we came up with the idea of putting it under the missiles, none of us had done the fight before.

    While in A4 with the judgment debuff, it doesn't accurately explain what to do with it or what it does. That is what I'd call a bad way to do things, they shouldn't be stingy with information.

    I really think this game needs a dungeon journal like WoW where it tells you what the boss mechanics are and what they do so you have some idea of what will happen when you go in. But just because you have an idea of what the mechanics are, you still need to figure out the specific strategy around the mechanics and practice until you know what they look like and what to watch out for.

    Edit:

    Quote Originally Posted by Chihaya View Post
    This is easy mode and alot of the mechanics are similar to coil.
    Not everyone that plays the game ever did coil. I've already cleared Alexander, all four floors, and started the game about a month and a half ago at the end of may. I didn't have time to do coil as I was focused on Main Story Quests and getting my ilevel up before HW, I have no idea what any of the coil mechanics are, what the zones are like, or exactly what coil even is. It would be a better bet to assume that the people doing Alexander right now have never done coil.
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    Last edited by Khalithar; 07-11-2015 at 08:38 PM.