Quote Originally Posted by MisterLucie View Post
The issue is that your magical fight that has few mechanics but is still difficult doesn't exist.
Bahamut Prime wants a word with you.
Though it still has counter intuitive mechanics, at least it doesn't spray you with a ton of them.

As an side it saddens me that so many are willing to accept the illogic of typical MMO raid mechanics that can only be mastered with trial and error.
I'm not saying trial and error is an entirely bad thing though.. (of course, intolerant clear and "learning" groups do). However it seems that nowadays it's just taken for granted that a boss's actions will leave you clueless unless you've read a guide or repeatedly experienced it the hard way.

Hell, in Ravana you must do a different thing with the SAME MECHANIC (specifically, Prey) depending on the stage of the fight. In fact, while the first Prey is intuitive enough (we know that Prey in this game means you should generally run to a tank), the second suddenly becomes "stand way over here and wait for someone to come to you".

I've had it up to here with replies of "get good" from wannabe blue gartrs. It's not a question of "getting good", it's a question of some of us wanting fun, intuitive fights that are a challenge and not step-by-step checklists.