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  1. #1
    Player
    Outfoxed's Avatar
    Join Date
    Apr 2015
    Posts
    55
    Character
    Cydney Highwind
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by lololink View Post
    By using logic, There are meteor falling, you can see that you can't stack them, then golems pop out of meteors, if you kill them without letting them eat the meteors, then other meteors will pop and probably wipe the raid, then you should think : there might be a way to destroy the meteor, you will surely try things and discover that golems can eat meteors.

    Also for Ice Fire and Thunder it's quite easy to understand, someone will automatically get hit by both and see that it cancel each others.

    The only annoying part for T9 is the dives but after a few try and analyze of the situation you can see patterns and work on a reaction.
    What?

    Are you trying to tell me trial and error is intuitive?

    By definition trial and error is NOT intuitive. Trial and error is throwing things at the wall until something sticks.

    I would use the words "by your logic" like you but we both know there was no logic
    (3)

  2. #2
    Player
    Higashikata's Avatar
    Join Date
    Aug 2014
    Posts
    200
    Character
    V'priva Chxlyka
    World
    Balmung
    Main Class
    Archer Lv 85
    Quote Originally Posted by Outfoxed View Post
    What?

    Are you trying to tell me trial and error is intuitive?

    By definition trial and error is NOT intuitive. Trial and error is throwing things at the wall until something sticks.

    I would use the words "by your logic" like you but we both know there was no logic
    How would you design raid mechanics then? I'm actually curious on this.
    (2)

  3. #3
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Outfoxed View Post
    What?

    Are you trying to tell me trial and error is intuitive?

    By definition trial and error is NOT intuitive. Trial and error is throwing things at the wall until something sticks.

    I would use the words "by your logic" like you but we both know there was no logic
    It is logic, you have an issue, you try things to fix it. Dark souls and other die and retry games do it and people like it, its not all memories, you have to react quickly too.
    (1)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Outfoxed View Post
    Are you trying to tell me trial and error is intuitive?

    By definition trial and error is NOT intuitive. Trial and error is throwing things at the wall until something sticks.
    I'm curious what you do when your intuition tells you two things that lead to two mutually exclusive outcomes. Like if it were to tell you that meteors are bad but that golems eating meteors is also bad.
    (0)