Crystal Tower exists for guys like you, and now, Alexander normal mode.
Memorizing mechanics isn't a skill. If you know what a boss is going to do before he does it, how does that make you good at this game? if you dodge a mechanic that goes out before the boss does it how does that make you good? Challenging content should be content that requires the player to react and adapt. If your idea of challenging content is to dodge something before it's even thrown out then your idea of challenging content is memorizing everything.
Only an idiot would get hit by a car when they know exactly where it's going to be.
Get good buddy and hopefully they make the game actually take more skill than memorizing things so mediocre players can't just read an entire book on it
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.