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  1. #11
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Wobble View Post
    Basically needs to be fixed so the people who whack em a couple times and run to the next one without finishing that one should not get XP.
    So, basically only DPS classes get to earn XP? Gotcha. To be fair, the reason they made Fate contribution easier is because solo people weren't getting any credit no matter how hard they tried. The mighty zerg just meant that the average player was left to the wayside.

    If anything, I think party gains should take a nerf because that's what's really killing Fates right now. Large groups of people all ganging up on lowbie targets.
    (5)

  2. #12
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Fates are fine the way they are, aside from the amount of EXP, which a adjustment is in the works.

    I'm sure you know how the system works? Bronze, silver, and gold you do enough work in a fate, you'll get Gold. If its a boss fate players usually don't run off, It also doesn't hurt anyone for players to run off to the next fate, unless you're at a boss fate and the tank leaves and it resets (seen this many times).

    With the amount of people doing fates its actually a good thing people leave. That gives other players a chance to get gold (solo players, people who can't put an AoE on the ground, etc). So no, Fate system does not need to be reworked.
    (1)

  3. #13
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Lemuria View Post
    So, basically only DPS classes get to earn XP? Gotcha.
    Not a clue where you even got that from anything I said.
    (0)

  4. #14
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Wobble View Post
    Not a clue where you even got that from anything I said.
    A theory that sounds good on paper often is terrible in practice. The practical result of your suggestion would mean needing to actually deal a decent amount of damage on each target, which would ultimately mean DPS classes get the better results. Tanks and some healers damage won't compete, so they'll get significantly less contribution if they're required to deal a certain amount of damage per target.

    It also doesn't address the issue of AoE. A White Mage can spam Holy in a crowd and probably get a good contribution score, but many other jobs have AoE that are lacking in 'oomph' such as Scholars which rely on damage over time or Paladins who basically rely on tagging targets with Flash more than they do damage.

    I'm sure even you've considered these glaringly obvious points.
    (0)

  5. #15
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Lemuria View Post
    A theory that sounds good on paper often is terrible in practice.
    Actually my suggestion would be widen the fate circle and once you leave it that's it.
    (0)

  6. #16
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    well then... i sure as hell can't do it. seems like to me that maybe it is specific FATE's with this issue. i have tried the Flash a few times and run to the next FATE trick... never works for me, always bronze. as far as i know, this was something that was fixed quite some time ago. maybe the new 3.0 area FATE's haven't had this fix applied to them.

    either way, if this is really happening, then i too agree that the workings of this need to be evaluated. a player shouldn't be getting enough credit for a gold rating with such few actions.
    Depends on how many people are doing fates. Killing 4 mobs in heavensward areas tends to give gold
    (1)

  7. #17
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Well I went to N Than last night and aside from xp per kill every single FATE gave only 14210 xp. Except DD and GoGo of course.
    (0)

  8. #18
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by T2teddy View Post
    Well I went to N Than last night and aside from xp per kill every single FATE gave only 14210 xp. Except DD and GoGo of course.
    What is up with DD anyway? Fairly new player, can't seem to get past bronze in it, and everything dies way too quickly.
    (0)

  9. #19
    Player
    Brundlefly's Avatar
    Join Date
    Jun 2015
    Posts
    122
    Character
    Brundle Mcfly
    World
    Jenova
    Main Class
    Archer Lv 60
    Quote Originally Posted by MisterLucie View Post
    I don't believe the answer is to nerf N Than fates. HW fates need a dramatic adjustment across the board. As they are right now they take extremely long to do and give next to no xp reward.
    Are you kidding? After getting a job to 60 and getting the Armory bonus, Churning mists is amazing. The only problem is people dont know that and don't go there, which causes the problem of it seeming not worth it to the few that try to do FATES there. If you are not 60 on a job, then the story and sidequests are enough to get you 60 without worrying about FATES. I was getting 28k per FATES in churning mists on 1st job not including Dragon multipart FATE (total of ~70k)up north and the dragon achievement FATE down southwest. So on a second job it will be much better. Not to mention that there are FATES galore in churning mists. It really is the best place from 54-60. Unfortunately, until the community realize this, people will just use roulettes and N Than.
    (0)

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