Quote Originally Posted by Bigglesworth View Post
The danger I see is player base's likes and opinions are constantly changing. Is the direction of the game based on the changing MMO's players mood, or is based on experienced MMO professionals who have a precise gameplan layed out for how this game will be developed. I for one like auto-attack, but at the same time, my curiosity would of liked to see how Tanaka's plan would of played out if it had not been torpedo'd by a combination of a game released too early, and poor poll results by the player base.
i don't think it's really the opinion of the player constantly changing. you just see new faces each time a change is made and it was something they liked. the ones that are enjoying the game don't come in to say anything bad. i, personally, rarely visited the forums at all until i heard about the upcoming battle changes. i came on the forums then to defend the system as it was(although it did still need work), but by then the decision was made because of the constant complaints in the forums by people that didn't like it.

if the poll had asked directly any question about whether or not people wanted auto attack and the majority voted for it i would have supported the move and if people had voted to have the old system worked on to make it better i would have supported that way. the old battle system failed, in my opinion, because the game was released in a half completed state and everything was not ready to be put out to the public. this blame goes directly to the head honcho's that decided they wanted to release it then and work while it was out.

the thing was the poll asked about drastic changes(not auto attack) and almost everyone, including me, voted we wanted it. yes, i wanted drastic changes. i wanted to do more than constant crab parties and having very little story line. i wanted a vast story with many available side quests like every other final fantasy game that was released to date.