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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I hate floor 3's tether mechanic because nobody in DF can:

    1. Stay still for me to get the tether off them
    2. Agree on whether they want to move away from me, or have me move (when I move, they run after me, as though they are just begging for death)
    3. The other tank will not take responsibility to pick up a tether if I'm trapped in the previous +/- mechanic

    Does anyone know any other consistent method of dealing with this? I'm running with my static later so it'll be fine then, but in DF I just don't know what to tell these people.
    (0)

  2. #2
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SpookyGhost View Post
    I hate floor 3's tether mechanic because nobody in DF can:

    1. Stay still for me to get the tether off them
    2. Agree on whether they want to move away from me, or have me move (when I move, they run after me, as though they are just begging for death)
    3. The other tank will not take responsibility to pick up a tether if I'm trapped in the previous +/- mechanic

    Does anyone know any other consistent method of dealing with this? I'm running with my static later so it'll be fine then, but in DF I just don't know what to tell these people.
    The best strategy I've used is dividing the arena into north and south halves, and marking the very north part with A and the very south with B. One tank take the northern half and one takes the south. The markers indicate where the tank will move to once they pick up the tether. This is just ideal obviously, and should flexibility be required, then be flexible, but otherwise, this makes this specific tactic much easier. It tells your DPS and healers what direction you will be going with the tether.
    (0)