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  1. #1
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I don't play either class, but I did bring one of our more vocal MCH in my FC for a quick run before work. We had a BLM with us too, and surprisingly to all of us he was beating the BLM in threat bars, and the run didn't feel as long as it normally did.

    He's also stated he's very pleased with the buff and didn't expect the extra ten percent bonus to GB. So... I can assume its a step in the right direction?
    (0)

  2. #2
    Player
    MrYaah's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Mr Yaah
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    The rotation is still unhealthy since the rng ogcd procs from bl cant be planned for or compansated for by dropping minuet.

    Opener cant be effectively done with minuet on but this is compensated for by the insta cast minuet where you can open without then turn it on which is nice.

    The dps buff looks nice on paper but its really not what I was looking for, I think they need to rework the design of minuet to work better with bloodletter. Thats really my only complaint. Right now the constant stream of random ogcds completely fucks any chance of a rotation by bard and you're forced to either delay your bls, delay and misalign your buffs, or delay your gcds and clip your dots earlier (and in some situations if you fuck you this will make you drop your dots) and its really unsatisfying.

    ATM bard is still broken, its not dps or mobility thats the problem, its the lack of a real consistent rotation and the prevalence of lose lose situations.
    (5)

  3. #3
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by MrYaah View Post
    The rotation is still unhealthy since the rng ogcd procs from bl cant be planned for or compansated for by dropping minuet.

    Opener cant be effectively done with minuet on but this is compensated for by the insta cast minuet where you can open without then turn it on which is nice.

    The dps buff looks nice on paper but its really not what I was looking for, I think they need to rework the design of minuet to work better with bloodletter. Thats really my only complaint. Right now the constant stream of random ogcds completely fucks any chance of a rotation by bard and you're forced to either delay your bls, delay and misalign your buffs, or delay your gcds and clip your dots earlier (and in some situations if you fuck you this will make you drop your dots) and its really unsatisfying.

    ATM bard is still broken, its not dps or mobility thats the problem, its the lack of a real consistent rotation and the prevalence of lose lose situations.
    My thoughts exactly.

    In good groups with decent kill times I've seen BRD/MCH doing respectable DPS and even trailing SMN by a little. However the prevalence of OGCD problems still forces players of this job to consistently make lose-lose choices. 2 of my FC's BRDs have already moved on to MCH for the better fluidity in gameplay.

    In any case since you have mentioned about opener without WM followed by WM, I've noticed that opener without WM you are likely to lose about 100+ DPS head start, not sure if will be recommendable.
    (1)
    Last edited by Ooshima; 07-08-2015 at 11:25 AM.

  4. #4
    Player
    Ossington's Avatar
    Join Date
    Nov 2013
    Posts
    4
    Character
    Ossington Gally
    World
    Ultros
    Main Class
    Pugilist Lv 50
    I haven't had a chance to play yet, but one issue I was having has a bard is the cast bars made it harder to weave in oGCDs like Bloodletter and Internal Release. I like the damage increase and the instacast, but has anyone else noticed this issue (either pre and post changes) andgl given the changes is it better to leave wm off while we line up all our big cds or just stop using weaponskills for a few seconds?
    (1)

  5. #5
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Get rid of Wanderer's / Gauss completely.
    Give us back our mobility.
    (16)

  6. #6
    Player
    Ossington's Avatar
    Join Date
    Nov 2013
    Posts
    4
    Character
    Ossington Gally
    World
    Ultros
    Main Class
    Pugilist Lv 50
    You have your mobility. Just don't turn WM on.
    (2)

  7. #7
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ChloeGrace View Post
    Get rid of Wanderer's / Gauss completely.
    Give us back our mobility.
    Gauss has a lot of mobility. A MCH who's playing the class right will only be casting on Lead Shot and Hot Shot (once every 30) and when using Split Shot. Every other attack will be instant cast.
    (3)

  8. #8
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ryaz View Post
    Gauss has a lot of mobility. A MCH who's playing the class right will only be casting on Lead Shot and Hot Shot (once every 30) and when using Split Shot. Every other attack will be instant cast.
    I agree with this completely, tested and tried it and the mobility with Gauss is there most of the time.

    100% mobile always? No. But no one who knows a fight needs to always be moving.
    (0)

  9. #9
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by ChloeGrace View Post
    Get rid of Wanderer's / Gauss completely.
    Give us back our mobility.
    Nope /10char
    (0)
    YouTube.com/c/iBluairjgr

  10. #10
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Let's be real, they aren't removing Wanderer's / Gauss and there is no reason to. So making threads about it isn't really going to do anything. It's called learning to adapt to changes or changing to another job If you don't like it. I do know a lot of people that DO like it including me. Stop thinking so selfishly and self-centered about what you perceive to be the one and only true path for brd/mch.

    P.S - and the OP misspelled Patch in the title of this thead...
    (4)

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