I know, I did FFXI's endgame too and don't want to see that utter crap HNM system ever again. They could make very challenging pop mobs though.Problem is locking the open world mobs to a small group of people would cause the community to be at each other's throats even more than the hunts currently do. People used to sit in Dragon's Aery in FFXI for 3 hours with their bots spamming, waiting to claim. Those who didn't claim it would try everything they could to MPK(Monster Player Kill) those who did claim it. It fostered an us vs them mentality. I'd rather do mob difficulty scaling like how FATEs are.
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