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  1. #20
    Player
    nbiscuitz's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    58
    Character
    Onion Head
    World
    Behemoth
    Main Class
    Archer Lv 60
    Quote Originally Posted by Jeckyl_Tesla View Post
    My lord, you obviously haven't played this game for long.

    You're telling me, that putting a cast bar on a class that;

    1: requires you to be in melee range
    2: requires you to do moves from a specific position to get the most out of it's DPS
    3: have to deal with more dmg and mechanics just to how bosses are built and hence losing DPS uptime on a boss as a whole,

    is the same thing as putting a cast bar that;

    1: Has no positionals,
    2: Can avoid most mechanics while STILL DPSing,
    3: Has insanely good mobility and can attack from a long range where melee cannot.

    Are you for real? Like, do you even think before typing anything? Did you even think through what you said?

    There is a reason BRD was laughed as the easiest class in the game, because it was. And now it's slightly difficult to play, you're complaining.
    Are you for reaalllllz. I don't know why you think that i don't think, but i kinda think you don't think too. putting cast bar on melee is just a way to make you THINK as a what if scenario, which what I don't want either as I have melee level too. Loving my warrior also.
    1. being a melee in melee range?? durrr
    2. positional is melee's way to maximize. Our way to maximize is to keep dealing dps while dodging stuff. But can be more difficult for melee i understand.
    3. everyone need to deal with mechanics. you lose DPS while move out of melee range (that's the only difference), but fact is that melee still deal the top DPS over bard which is fine by me like I said. Our mobility is to dodge stuff, how is that insane. Melee can move around at melee range too, such insane mobility!!~

    Laughed easiest to play? whats wrong with that? are you jealous that we are easier to play? Sounds like you are this type "no, i don't want to be happy like you, I want you to be sad, so we are all sad. That's fair!". I agree putting some more play mechanic is good, but this is not "slightly difficult to play", they have changed the style, like I said in the 1st post (which you didn't read/think), if they want this, they should put this skill at early level, not at bloody 52. Melees have their positional/stacks early, they are designed to play that way. Our 50-60 is getting skills that doesn't extend how we play (except Sidewinder/fester). But to do the same (or slightly more, need parsing data) dps in a different play style, putting the shackle on us that's not worth the effort (which I already said, you probably didn't read/think also).
    (3)
    Last edited by nbiscuitz; 07-08-2015 at 09:19 PM. Reason: by pass limit