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Thread: Bard

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  1. #1
    Player
    Elikzords's Avatar
    Join Date
    Jan 2014
    Posts
    9
    Character
    Shiena Panda
    World
    Famfrit
    Main Class
    Marauder Lv 54
    Quote Originally Posted by Jeckyl_Tesla View Post
    There is a reason BRD was laughed as the easiest class in the game, because it was. And now it's slightly difficult to play, you're complaining.
    Ninjas are are far easier in the sense of DPS. Their rotations are highly forgiving and easy and have the potential to be at the top of the charts.

    Quote Originally Posted by Jeckyl_Tesla View Post
    That's the most stupidest comparison I've come across yet. They're melee classes. How the hell would placing cast times on melee classes be equal to placing a small cast bar on a highly mobile, ranged DPS class.

    Jesus, people are just pulling random shit from the bag now.

    Thing is, I completely understand if people are upset that they don't LIKE WM. I get that, and it's a shame it was tacked on.

    What I don't get is the cries for more DPS for a class which has arguably the easiest ability to DPS in the game, with the least forgiving rotation, with the highest mobility.
    The issue now is that BRDs are literally "turrets" that do no damage and have no mobility. The mechanics of the class have turned a complete 180. The reason why BRDs are "crying" for dps is now they have lost all of that mobility and yet for some odd reason gained almost nothing in return. I have seen DRK pull 850 DPS while BRDS struggle to do 850-900. It can be argued that BRDs are viewed as support. But regardless of what anyone says, even Yoshida, the "game" itself recognizes BRDs as a DPS class and therefore will face all of the mechanical challenges that any other DPS will face. The problem is that the difference in DPS is so significant that BRDs are now being denied/removed from groups because the class itself is not capable of efficiently completing those challenges or completing them at all in that matter. The game was supposedly designed so that you could take any mix-up of the roles and complete the challenge in a timely matter but now I can hardly even imagine raiding with 4 BRDs/MCHs. At the end of the day, BRDs just want to be able to be within a close proximity of the other classes so they don't be a third wheel but they don't want to be at the top either which is understandable.
    (8)
    Last edited by Elikzords; 07-08-2015 at 11:45 PM.

  2. 07-08-2015 07:30 PM

  3. #3
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    1) Quote me where I said "Bards were #1 DPS". I beg you. Not in a single parse where they top DPS in 2.0 and I never once even said they were.
    2) Didn't I list all of the top group compositions at the top of my post? I wonder why there was only one group with x3 bards and the rest were x2 bard compositions.
    3) Didn't I also list a other reasons why x2-3 bards were picks over what we currently have now?

    Other reasons were, how poorly the Dragoon and Monk performed for their relative difficulty back then with the hard-locked 0.3ms delay on instances, which made it harder for Melee Jobs to dodge mechanics and attack at the same time, especially for those with higher latency (EU).

    Rain of Death had -10% DMG reduction on targets. So if one bard was down, there was at least another one who could keep reapplying Rain of Death as back-up.

    And again, didn't I even say "This all changed in Patch 2.1?".

    I genuinely feel like you never even read my post, but decided to nitpick one quote and use it for the basis of your argument. There wasn't one reason why the Bard was preferred over other jobs. I just gave you 10 reasons in total.
    (1)

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