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  1. #31
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Whiteroom View Post
    What is this? Are people already clearing Alex, and complaing about the loot?
    Since it went immediately into Duty Finder for solo queue, I'm assuming it's pretty easy to clear.
    (0)

  2. #32
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ashkendor View Post
    Since it went immediately into Duty Finder for solo queue, I'm assuming it's pretty easy to clear.
    Well, I'd be more upset about the raids being that easy than what seems to be a loot improvement. Need some content that isn't done in the blink of an eye.
    (0)

  3. #33
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by FoxyAreku View Post
    If you're in a static, time is never wasted anyway, as someone will usually get something, which helps your group advance as a whole. :P

    Unless of course dragoon items drop and no one is one. But this new system should help that.
    I'm pretty tired of the whole "just get a static, and you'll be set!" Well guess what, there are plenty of players who are both skilled at the game and have plenty of time to play, but can't get into a static due to crazy work schedules. 99% of all PF's and shouts I see for people recruiting for statics say something like "we raid on tuesday wednesday..." well great you've already lost me, unless you're fine with me not coming half the time. I know from experience too, that while you can make a 5 man static work that schedules on the fly, it's practically impossible to find 8 people who mostly have changing schedules, and then find times where everyone can be on.

    Additionally, why the heck is all real endgame in FFXIV tuned for set in stone 8 man statics anyway? You can pug it in PF but good luck finding a group if you fall behind. In my event LS in FFXI we had raid nights, I was able to make most of them, but most nights involved multiple runs of some event, and we were able to sub people in and out for each run. Why can't this be the case in FFXIV? Why is it have 8 man or go bust? It's particularly damning considering 8 man static LS's have effectively either taken the place of your FC for the group of people that you progress with, or you do progress with your FC but only with those who fit in the initial 8 static.
    (14)

  4. #34
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    This isn't anything new to FFXIV though. Remember when the Syrcus Tower was dropping Sand and Oil and other miscellaneous bath-time items?
    At the end of the day its really just a trade of one form of RNG to another.
    (0)
    YouTube.com/c/iBluairjgr

  5. #35
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Roll higher and stfu basically. This loot system was exactly what players asked for.

    door ---> this way.
    (8)

  6. #36
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lisotte View Post
    In my event LS in FFXI we had raid nights, I was able to make most of them, but most nights involved multiple runs of some event, and we were able to sub people in and out for each run. Why can't this be the case in FFXIV?
    What's stopping you from doing this for Alex-Normal?
    (5)

  7. #37
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    This loot system is a lot better plus is item lock on the turn not as whole so you can get as many pieces for each turn per week. If you lost the token you can go again until you get it. With this you can get all you want sooner or later instead wasting all weeks without seeing 1 piece you want for months.

    In my case I just did turn 1 and got a token for belt but lost the one for accessory. Now i cant roll on tokens in turn 1 until next week but can reenter to help whoever needs. Better than being lockout unable to help friends and fc.
    (1)
    Last edited by Shiki_Lockhart; 07-08-2015 at 12:22 AM.

  8. #38
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lisotte View Post
    I'm pretty tired of the whole "just get a static, and you'll be set!" Well guess what, there are plenty of players who are both skilled at the game and have plenty of time to play, but can't get into a static due to crazy work schedules. 99% of all PF's and shouts I see for people recruiting for statics say something like "we raid on tuesday wednesday..." well great you've already lost me, unless you're fine with me not coming half the time. I know from experience too, that while you can make a 5 man static work that schedules on the fly, it's practically impossible to find 8 people who mostly have changing schedules, and then find times where everyone can be on
    So make a static like this? I know of a few groups that are actually 3-6 people and they pug the rest weekly. Do whatever works for you to get through the content. If you can't be in a "normal" static because of your RL schedule, that's completely understandable. You'll either need to pug or find some way to work around your limitations, and the onus is on you to do so. You're going to find that the majority of raiders prefer the stability of a complete 8 man static, but there are those willing to have a looser arrangement. Try making or joining a linkshell for endgame content, maybe? I know when my static is looking for subs, the first places we go are linkshells, friend lists, and FC's. Party Finder is for when we've exhausted our other options and we're willing to roll the dice. :3
    (1)

  9. #39
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vyshan View Post
    It would have been better for the mobs to drop classless item molds that you turn in for the piece you wanted.
    As it is now, unless you sit there with a sticky note on your desk listing which, and how many, of these ambiguously named tokens you need for each slot, people are bound to roll for stuff they didn't actually need/want, and screw them self and someone else out of loot over it.

    You can only get one per turn per week. If you are farming with someones and they have their drop then you are only rolling against those who do not.
    (2)

  10. #40
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Whiteroom View Post
    Well, I'd be more upset about the raids being that easy than what seems to be a loot improvement. Need some content that isn't done in the blink of an eye.
    It's meant to be fairly easy. This is the story mode version for those who are not really raiders. Similar to how CT is designed for those players. From what I've read, Alex is somewhat harder than WoD but easier than the Ex Primals. That's right where it should be for the easy mode. Savage is coming in 2 weeks. This is the Coil level version that should be a lot harder to do.
    (2)

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