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  1. #121
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Don't want a static? Party Finder Farm Party. Problem solved.
    With constant replacements this doesn't change anything.
    (0)

  2. #122
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Havenae View Post
    It's whatever.. just gonna say this.

    Anyone defending RNG is either Korean, or needs their head checked.
    Or they just don't care that much. Not everyone is obsessed over digital items. They just want to do the content and eventually get thier reward. I particularly find the token/ tomestone system incredibly boring. Because I know from the start i am going to have to run this particular dungeon 8 times to get a piece of gear. And only when I've run it 8 times will i get the gear. Hell if you calculate the amount of dungeons it will take to get the full set it's worse.

    The Primal system isn't completely destroyed because they at least left the dungeon drops in there instead of making it exclusively totems, but now all the totems do is make the gear twice as easy to get, as your much more likely to get 2 weapons in 10 runs than before, making the content obsolete much faster and making party finder groups for ravana ex that much harder to set up. Especially in a few weeks from now when everyone is swimming in ravana weapons.
    (0)
    Last edited by Whocareswhatmynameis; 07-09-2015 at 02:03 AM.

  3. #123
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sylkis View Post
    All 8 people can get a fraction of a drop, if you grind it by going at least 4 times a week per floor versus two whole drops plus a token you mean. Too grindy, and exhausts the content too fast (1 month)
    Well the content only needs to last 2 weeks for the hardcore grinding crowd, so a month actually isn't too bad. And for the less grindy crowd it'll last significantly longer.
    (0)
    When in doubt, assume sarcasm

  4. 07-09-2015 02:18 AM

  5. #124
    Community Rep Zhexos's Avatar
    Join Date
    Apr 2015
    Posts
    346
    Greetings,

    During the recent Letter from the Producer LIVE Part XXIII, Yoshida mentioned that he's aware of the difficulty of obtaining specific loot due to the lotting battles taking place and that we're considering making it easier to obtain loot from Alexander: Gordias. Although we cannot offer a concrete time as to when this will be done, we're continuing to look into this, so please hang in there a bit longer.
    (46)
    Tony "Zhexos" Caraway - Community Team

  6. #125
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zhexos View Post
    Greetings,

    During the recent Letter from the Producer LIVE Part XXIII, Yoshida mentioned that he's aware of the difficulty of obtaining specific loot due to the lotting battles taking place and that we're considering making it easier to obtain loot from Alexander: Gordias. Although we cannot offer a concrete time as to when this will be done, we're continuing to look into this, so please hang in there a bit longer.
    My immediate thought for a quick fix is this: Add an additional vendor that gives us the option to trade any combination of 2-3 parts (doesn't matter which ones you trade in) for any one part of our choice. The weekly limit of one drop per floor will prevent abuse, additionally, I'd say for each run where you don't get something, have it give a bonus to their roll of some kind.
    (7)

  7. #126
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Malevicton View Post
    Well the content only needs to last 2 weeks for the hardcore grinding crowd, so a month actually isn't too bad. And for the less grindy crowd it'll last significantly longer.
    The issue I've seen in DF usually is that once the more hardcore grinding crowd leaves though to do other things, it leaves the content with a far higher amount of players who can't necessarily clear it. Those people would have been carried through with the abilities of the more raid centric crowd... Kinda like when WoD came out and the loot lock out happened. Clears weren't a debate. 99% of all WoDs cleared. After loot lock out was lifted? ...Suddenly..and honestly, quite mysteriously, the chances of clearing WoD without wiping at least 2-3 times per boss and nearly an entire exchange of certain parties, only to be abandoned at Cerb... That was more common.

    Just saying, once the raid centric crowd leaves, I think clears will become harder to obtain in DF.

    My issue with the system is like other peoples. You have to fight 7 others all the time for your loot unless you do it in a static. But you still have to fight 7 others in your static. Even if you stay for everyone's loot, if someone has to go (which happens), you're now fighting again. On top of that, sometimes things don't drop and your static doesn't want to grind out something just for one person to be picky. Hell, even PFs that mention not to leave until everyone gets their loot get people who still leave when drops get picky.

    It's a nice system on paper but much like WoD, it becomes drop dependent and eventually the ability to clear it will become questionable.
    (4)

  8. #127
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    My entire problem with the Alexander loot system is that if you don't get your item that week, you're behind. Permanently. So you're compelled to run it over and over and over and over and over and the quality of groups I get in df just suck.

    I don't have a static per se, but I do go with my FC. We cleared A4 *once* last week. Wasn't remotely enough to get everyone their pieces. The groups are so bad that I just stopped healing them and run as Summoner. Definitely not worth the hassle.

    I know they want people to keep running it, but when you have to essentially bribe people to keep running it with shit RNG, then the content itself kinda sucks.

    WoW's LFR has a one loot eligible kill per week rule and it doesn't have problems filling spots for people through the raid finder system. When they still had the valor system(kinda like tomestones) I'd run it once a week for those. Adding Esoterics to the boss kills once a week would solve the "but no one is running it" problem.
    (2)

  9. #128
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Adventica6 View Post
    Too many people from wow expecting instant gratification on the 1st run. If this is your mindset then your not welcome to ff, in ff11 it could take weeks or months to get 1 item, and in old ff14 it could take months also, you should be thankful you get anything, now go to your room and think about what you've done.
    You're ignoring that often those rare pieces could last years in terms of being useful. In XIV your gear lasts <1-3 months at the absolute best and is then useful only for glamour purposes.
    (4)

  10. #129
    Player
    Bloodrain's Avatar
    Join Date
    Apr 2015
    Posts
    51
    Character
    Marcus Bloodrain
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Hi every1,

    Just create a PF farm party. Something like this:

    "A4 Farm. Stay for 4 runs. Know mechanics."

    I used that last night and got a crappy team the 1st time and then got a 2nd great team and we all stayed for 4 runs and I believe only 1 or 2 players did not get items. Again, the loot system isn't perfect, but at least by running it 4 times you theoretically give chance for all 8 players to get something and people will stay. You do get the occasionally loot and scoot players, but what can you do.
    Unless you really do have super bad luck with rolls, you should get something by a 2nd farm group, if needed. Unless your all aiming for the same 1 item, then pray that it drops twice on each run.
    (1)

  11. #130
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Idk why they can't just award one universal token per floor that can be traded for certain gear pieces; 4 Alexander Tokens can get you a body piece, 5 for a weapon, 2 for head piece, 1 for jewelry, etc. That's how I assumed the system would work...not this weird token system we we're given.
    (6)

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