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  1. #11
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    I don't really see much reason to make people do FATEs.
    Most find FATEs boring and incredibly repetitive.
    (0)

  2. #12
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Zfz View Post
    But adding tomestones to FATEs and it becomes the only reason people are running FATEs...
    Nah...

    Leveling alternate jobs, seals, little trinkets that drop, beast tribe quest drops, ect... There's already many reasons to do most fates. The only problem I see with the new fates is that none of the aforementioned reasons seem applicable. Too much work, too little reward. I'd personally just be happy with an exp increase from doing them, as I'd much rather grind fates than grind quests about some bullshit task that has nothing to do with anything, and are eventually going to dry up anyway. But the tomestone idea is not a bad one.
    (0)
    Last edited by Havenae; 07-07-2015 at 11:28 PM.

  3. #13
    Player
    ArkAurelius's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    163
    Character
    Ark Aurelius
    World
    Cerberus
    Main Class
    Gladiator Lv 57
    A feasible solution for lack of FATE farming would be a mechanic/buff that increases your overall exp/gil/seals

    We have a chain EXP bonus when killing enemies of equal or higher level. How about:

    FATE Chain bonus: Increases player's EXP gained from and during FATEs by 10% (stakeable to 5 times) while doing FATEs in the same area in the the level range.
    (1)

  4. #14
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    I think FATEs could award a small number of Centurio Seals. Less than Grade III and Rank B hunting logs but still something.

    Right now you HAVE to hunt to get seals, which means you HAVE to have gotten a high rep with your grand company of choice, something new players might not have done especially if they were story grinding. This would give them some way to obtain Centurio, just not at the rate it would have if they could hunt.
    (0)

  5. #15
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,406
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I see them using the new fates heavily for the relic weapons.
    (1)

  6. #16
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Well the xp needs to be increase from 51-60 because it's not even worth it right now. They should have added 51-60 items to exchange for GC seals much like 1-50. Also dropping low amounts of law tombstone would be nice too.
    (0)

  7. #17
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Ayuhra View Post
    I think FATEs could award a small number of Centurio Seals. Less than Grade III and Rank B hunting logs but still something.

    Right now you HAVE to hunt to get seals, which means you HAVE to have gotten a high rep with your grand company of choice, something new players might not have done especially if they were story grinding. This would give them some way to obtain Centurio, just not at the rate it would have if they could hunt.
    You need high reputation with your GC to hunt? What? O.o
    (0)

  8. #18
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by IzzyData View Post
    Fates should give at least as much exp as doing a quest in the zone. Around 25k-35k.
    They do with the armory bonus.
    FATEs are a great way to level if you're on your second class and don't feel like zerging a dungeon. They're a bit slow with one person but a group of 4+ rips them down pretty fast.
    (0)
    YouTube.com/c/iBluairjgr

  9. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Simplest solution to bring people together to do 3.0 FATEs is coming with 3.1 (as a tip, a new upgradeable weapon questline)
    (0)

  10. #20
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by sirDarts View Post
    You need high reputation with your GC to hunt? What? O.o
    I seem to remember someone crying around that they needed to have the last expansion's hunt logs unlocked to unlock Clan Marks in Heavensward. I honestly don't know if this is true because I DID grind GC stuff in ARR.
    (0)

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