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Thread: BRD/MCH Fixed!

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  1. #11
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Wigett View Post
    its not cast times, its the damage that BLM does , if they made the BRD/MCH damage = to that of a BLM, no one would be complaining. pretty sure its not their.. so, I don't think its as much about the cast times vs damage.
    The idea behind the Minuet and Gauss Barrel skills is to exchange that mobility that they have normally for additional damage. They can still play without these stances, but their DPS won't be as high as it could be - which is different from the common thought process that not using it is a DPS loss; you can't lose what you didn't or couldn't have. Using the stance badly is a DPS loss because now you aren't keeping up that potential. Ultimately, you can decide not to use it at all in order to keep that mobility. And maybe in some scenarios that is more beneficial than using the skill - and that's fine. I think that's the intention.

    In my opinion, if the damage when using it well is reasonably high given that both jobs can still provide support when under these stances (so they aren't sacrificing both mobility and utility for damage, only mobility), then there isn't much problem. So far, that seems to be the case given that players who have started to figure out the jobs are putting on good DPS.

    All that is really left is for players to adapt. Change is hard for some, sure, but the game grows and develops and either players learn to adapt with it or they look for a new job/game. SE are under no obligation to maintain status quo in their game, and players should never really expect that.
    (1)
    Last edited by Themis; 07-08-2015 at 12:41 AM.