Page 25 of 26 FirstFirst ... 15 23 24 25 26 LastLast
Results 241 to 250 of 260
  1. #241
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ZellosWilder View Post
    Snip...Lots of rose tinted nostalgia playing FFX(
    Perhaps you forget, FFXI do not give you the story mission is one package. They are piece meals spread out in the course over 2 years, or 4 years in the case of Wings of the Goddess... You are complaining about 3.0, which is SOLIDLY well done full fledge experience of a game, easily has the SAME comparable amount of contents with 2.0 AT LAUNCH time. We don't have 15 dungeons at launch, these will be coming in waves of patches, which usually has plenty of contents for everyone.

    This game has GINORMOUS amount of content, no normal SANE person can blow through ALL of the content in one week. I am talking about enjoying ALL aspects of the game, NOT: I just leveled one job to 60 by rushing and skipping all optional side quest and everything else. For normal people with 3-4 hours game time, who probably play 4-5 days a week (which is most of the players here) - Heavenward is massive. It's also great to know, you DO NOT need to play 7-10 hours a day every single day, and can just log in on three days weekend binge of 6 hours a day to finish a lot of things.
    (4)
    Last edited by Luvbunny; 07-15-2015 at 09:57 PM.

  2. #242
    Player
    Monty's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Montsegur Octavarium
    World
    Balmung
    Main Class
    Archer Lv 50
    CoP really only took 2-3 days to complete, 5-3 The Three Paths was the only lengthy mission out of the whole bunch along with a couple of the final ones. Zilart people blasted through most of it to get Sky Access, then would ignore the last little bit until they decided they wanted a Supa.

    As for Heavensward, you gotta ask yourself, are you REALLY playing just a bit? For someone who only plays 2-3 hours 3-4 times a week, there's no way you'd be through everything that's been released so far. The minute you've been playing this daily for 4-5 hours a day, your argument goes out the window. The problem is, what some consider content, others don't. Leveling all jobs is unfortunately content, but many people don't classify it as such.
    (2)

  3. #243
    Player
    TankedThomas's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    9
    Character
    Azan Katazan
    World
    Faerie
    Main Class
    White Mage Lv 58
    Welcome to (most) MMOs. Surprise, surprise, Heavensward is more of FFXIV. Were you expecting Final Fantasy XV? That's a different game.

    If you don't like it, you're free to leave. There's the door; don't let it hit you on the way out.
    (1)

  4. #244
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Reinha View Post
    You said it yourself. They are adding more patches, all of which are a part of the not-yet-complete expansion. MMOs are not like a single player game that you buy and get all the content for immediately and play through in a month or two. If this game did that people would unsub after getting through the content, and that's not the point of an MMO. Usually (as I've seen in WoW at least) the first patch is there to introduce the new land, let you try out new races, give a few new dungeons and raid bosses and most importantly give you a chance to level up all of your characters or in this case classes. Heavensward did all of that and combined with the fact that this game has a patch cycle as short as 3 months, I think there's a sufficient amount of things to do.
    I already know what I said... and I already know that the expansion is not complete this is obvious why state it?

    I also already know how MMOs work I have played others but there is a difference in how you can do expansions but we have clearly not been given all the things that are suppose to be in a expansion at launch, players aint looking for the full 100% of the expansion at launch nor tonnes of content but at least enough to last 2 months or so before players start saying "is this it?" I am not alone with this statement as many of my FC members have said those exact words. It might have to do with SE making everything far too easy to complete without really any challenge or difficulty to them as those are content that tend to last alot more longer and are more enjoyable than just steamrolling through everything SE made it like this so you can finish it fairly quickly but once you have done all the easy content there isn't any really challenging content at launch anyway.

    Quote Originally Posted by Reinha View Post
    Looking at your description of what there is to do, you aim to finish all quests and then proceed to gearing up and killing bosses for the next 2 years. With your pace of content consumption (3 weeks), they would have to release 16 raid bosses, 8 trials and 8 max-level dungeons as well as making leveling and pre-Ex gearing 4 times as slow in order to keep you entertained for 3 months (the usual length of a patch). At the time of patch 3.5 they would have had to release 96 bosses, 48 trials and 48 max level dungeons to satisfy end-game-only players
    Those ain't my goals/aims they are just a list of the main things that a player will want to do from the expansion, my Main is PLD 60 but I have also lved NIN 58 by doing the hunt marks which give exp as well as the Large Levequests and I have tried most of the new Fates although Fates are not the best system as most of them always seem empty imo they should of left them out of the expansion and spent that time making something more creative and refreshing. I have also lved a new Job AST to 55 and I have obtained many of the new Triple Triad Cards. I do not plan to lv up crafting or gathering atm as I'm still lving up AST/NIN.

    And you have got it all wrong nobody is asking for 96 bosses, 48 trials/dungeons that ends up becoming quantity over quality your assumptions are wrong, endgame players do not want tonnes and tonnes of new content they want some kind of challenge to overcome making something where you cannot beat a trial or raid within 1day or less even... where you have to learn the fight over a few days before getting the win or adding in a new system where it takes awhile for players to understand (like Nyzul Isle from FFXI for example) HW does not have this as of yet and hopefully Alex Savage is actually as hard as it suggests.

    Quote Originally Posted by Reinha View Post
    You have to understand that if you choose to focus only on end game, there's no way to avoid running out of things to do. At least not without making the game so tedious that it will piss of the majority of players who are more casual. My advice is: don't focus only on end game! This MMO is not tailored for end-game-only playstyle. The armory system encourages to play all classes, so why not level up some alternative jobs when you are done with gearing up. There's also gathering and crafting, both of which have a unique system of rotations, gearing up and cross class skills. All classes also got additions to their own quest lines. Alts and professions are very traditional MMO activities and if you choose to ignore them, part of the blame for running out of things to do is on yourself.
    I don't only focus on endgame only though you are assuming.... an easy search of my character would show you PLD 60 NIN 58 AST 55 those are 1 of each job roles so that I cover other FC members when some are not online to do stuff together.

    I haven't ran out of any content as a whole as I'm still doing stuff from ARR like pony farm or helping new FC members with ex/coil etc but with Heavensward I have that is what I'm saying has lack of content the EXPANSION only not the whole game....
    (0)

  5. #245
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kallera View Post
    Ok well, im not bored after 3 weeks. Maybe its cause i do do all that optional stuff you think doesn't count for longevity.
    Never once said I was bored I just said there is lack of content from Heavensward and if you read through my posts instead of assuming things you would of read "I'm enjoying doing Alexander farming with my FC members"
    (0)

  6. #246
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Luvbunny View Post
    Perhaps you forget, FFXI do not give you the story mission is one package. They are piece meals spread out in the course over 2 years, or 4 years in the case of Wings of the Goddess...
    I was talking specifically about CoP if u read my replies to u but I'm fully aware of WotG storyline and how long it took SE to finally finish developing the story but they never planned it to be like that just ask yourself "Did they really plan it out like that when first developing WotG to finally finish it after 4yrs?" no that is kinda obvious in other words an anomaly, stories:

    Nation missions (full stories)
    Zilart (full story)
    CoP (full story)
    ToAU (full story)
    WotG (not finished)
    SoA (full story)

    There is 1 odd expansion, SE decided it was better to drag out the storylines to keep players from unsubbing as the game wud start lose players, WotG is basically an anomaly.


    Quote Originally Posted by Luvbunny View Post
    You are complaining about 3.0, which is SOLIDLY well done full fledge experience of a game, easily has the SAME comparable amount of contents with 2.0 AT LAUNCH time. We don't have 15 dungeons at launch, these will be coming in waves of patches, which usually has plenty of contents for everyone.
    This comment makes no sense... How is 3.0 a fully fledged experience of a game when it's not even finished? that's the whole point of them doing patches, only after they have released all the patches then it is a fully fledged expansion.

    Also comparing 3.0 launch to the launch of 2.0 isn't the same thing 1-50 vs 50-60 theres a huge difference with the amount of content they had they did not need to add alot of endgame at the re-launch of the game.

    I also don't want 15 dungeons at launch your assuming too things many things... having a new low lv dungeon would of been great tho or having a couple of extra expert dungeons would of made doing expert roulette alot more varied and fun but what I would of liked to of seen at launch is some new content that is different and creative (as I stated in my other replies) that hasn't been in 2.0 where I can say HW is offering something which is refreshing but we have not got that.

    Quote Originally Posted by Luvbunny View Post
    This game has GINORMOUS amount of content, no normal SANE person can blow through ALL of the content in one week. I am talking about enjoying ALL aspects of the game, NOT: I just leveled one job to 60 by rushing and skipping all optional side quest and everything else. For normal people with 3-4 hours game time, who probably play 4-5 days a week (which is most of the players here) - Heavenward is massive. It's also great to know, you DO NOT need to play 7-10 hours a day every single day, and can just log in on three days weekend binge of 6 hours a day to finish a lot of things.
    There isn't "Ginormous" amount of content in Heavensward stop lying to yourself that is why they are releasing it patches and not all at launch... if they had released 50% of the content at launch I would agree with you but they haven't they have only released 10% and kept the other aspects for future patches dragging out the FULLY FLEDGED EXPERIENCE that you have been saying.

    If they made some of the content actually challenging and not winning/completing everything in your 1st or 2nd go then it would of prolonged the content as it stands all the content in HW so far has been far too easy.

    I have enjoyed the expansion for what it is and I have done all the optional sidequests, I read every text in the story, I also have PLD60 NIN58 AST55 and have been playing Triple Triad alot while waiting for other FC members to do stuff with.



    Quote Originally Posted by Luvbunny View Post
    Snip...Lots of rose tinted nostalgia playing FFX(
    I clearly stated the bad and good things of FFXI and gave reasons why each aspect in detail yet you seemed to ignored everything I said and u stating "nostalgia" this word is overly used in negative ways by people who have nothing better to say so plz stop using it because you have no clue what you are talking about.
    (1)
    Last edited by ZellosWilder; 07-16-2015 at 05:55 AM.

  7. #247
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Your complaint boils down to "There's not enough to do" when you aren't even doing a large part of everything there is available to you.

    It's not a shortcoming of the game if you aren't interested in doing everything it offers, and it doesn't mean there's a lack of content either.
    (2)

  8. #248
    Player
    Monty's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Montsegur Octavarium
    World
    Balmung
    Main Class
    Archer Lv 50
    CoP itself took months to be completed through several patch updates. It wasn't all released in one chunk. Heavensward had a story from start to finish with the launch of the expansion. The only reason Zilart even had something similar was because the North American launch was months after the JP release. Dynamis, Limbus, etc were also added, but again through several patches.

    http://www.zam.com/wiki/Update_History_%28FFXI%29
    (2)

  9. #249
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Monty View Post
    CoP itself took months to be completed through several patch updates. It wasn't all released in one chunk. Heavensward had a story from start to finish with the launch of the expansion. The only reason Zilart even had something similar was because the North American launch was months after the JP release. Dynamis, Limbus, etc were also added, but again through several patches.

    http://www.zam.com/wiki/Update_History_%28FFXI%29
    Yeah a few months but not 2yrs like Luvbunny is suggesting and HW story hasn't finished it just the beginning of the story as there was a cliffhanger at the end (not being specific as some may not have completed it yet)
    (1)

  10. #250
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Monty View Post
    CoP really only took 2-3 days to complete, 5-3 The Three Paths was the only lengthy mission out of the whole bunch along with a couple of the final ones. Zilart people blasted through most of it to get Sky Access, then would ignore the last little bit until they decided they wanted a Supa.
    No Final Fantasy XI expansion gives you ALL the main story mission in one neat package ever at launch!! Unless you count those mini add ons story and Zilart Expansion. Even Abyssea (and the Rhapsody) is dolled out in THREE installments over the course of 6 months. ToAU takes a year to complete. If you average them, it's about 1.5-2 years to complete. If we are comparing apple with apple, FF14 gives you EVERYTHING in one expansion. All the patches is just extra (yes even the story mission feels tacked on, and could use a heavy dose of editing), cherry on the cake to justify why we need to pay monthly subscription. The way they written the patches episodes of 2.1-2.55 seems to be in the line of "what happened after" the big main story.

    Also you need to bear in mind that CoP - at its original launch in 2004, does require you form a static, that means organizing your time around other people's time... The nerfed version of CoP you can blow through in 2-3 days yes, assuming you play 8 hours a day. Key items still has to be farmed, those time sink of Fetch Quest still takes a good deal of your time (Abyssea speeds up these with those maw teleport system - as well as the new Adoulin teleport system, and the original garrison teleport). God forbid you are new player who try to clear CoP back in the day of 2004. Zilart mission can be done under 7 hours. The rest of the expansion main story are roughly 3-5 days, maybe longer for your average gamers.
    (1)
    Last edited by Luvbunny; 07-16-2015 at 06:10 AM.

Page 25 of 26 FirstFirst ... 15 23 24 25 26 LastLast