Quote Originally Posted by Cirgellon View Post
So youbare upset that this game doesn't have as much stuff as a 10 year old game? lol...
Uh, the games been out 2 years, 5 counting 1.0. 2004-2006 FFXI had the following:

Rise of the Zilart
Chains of Promathia
Treasures of Aht Urgahn.

3, yes, 3! expansions. Endgame looked like this:
Monday - Dynamis
Tuesday - Einerjar/Limbus
Weds. - Sky
Thursday - Nyzul Isle

All 5 of these events utilized vastly different gameplay ideas to obtain endgame quality gear. It wasn't just grinding tomes in dungeons that are faceroll, it was just farming 24 man content that wasn't faceroll, and it wasn't just one hardcore static-required raid. The gear dropped was relevant across the board, just for different reasons(one tank piece lowering damage taken, one increasing rampart's duration, etc.)

The point is variety, something this game lacks, right out of the expansion's gate. We've been farming Philos....I mean, Mytholo.....Sol.....Poe......Law! That's it! Tomestones for years now, in the same manner we did when ARR launched. We've had one 8 person raid since launch, Coil and now Alexander, not both, as Alex replaces Coil. We've had one 24 person raid since launch, CT and whatever is going to replace it.

The new quests? Same fetch quests as before.
New FATE's? Same as the old FATE's.
New jobs? ....didn't BRD get altered to match MCH? The mobility thing? Yeah.
New areas? Fantastic! No complaints!
Flying mounts? Yay! And I hate flying things in games!

I love the expansion, I'm having a literal ball over here. That doesn't mean I'm going to be happy with doing the same thing we've ben doing for 2 years just with a different coat of paint, a new name, and higher item levels. If 4.0 comes around(and I think it will) and it's the same shit once again, this game will bleed subs. There's no way it couldn't.

Nobody wants that.