And while this is a very good point, it will be thrown out. Why? Because this isn't what people mean by a "challenge". What they want is a shiny thing that 95% of the community wants but can't get.
In essence, there will really be no "pleasing" the hardcore crowd, because regardless of which direction Square takes, either, they go the route of "only those who complete this or that impossible-like run/boss can get this beastly item "that 95% of the community want but can't get" (Qoute from Andevom) and then they have 95% of the community crying foul. OR they go with the route they've been doing the entire time, and again, people will still cry foul. Casual and Hardcores alike. The Devs of XIV work hard to ensure they try to appeal to each side of the spectrum. They arn't perfect.
"What else is darkness but hate and rage? Xehanort is feeding the dark fires within you—making you fight. You'll go astray again. Tell me—how does that honor our Master's memory, Terra?" ~Aqua
if the system works, why change it?
It is the exact reason why many mmo's are losing people and why world of Warcraft is losing people as well. They are trying new things that they think that is working to replace the old system that the majority of people still liked and enjoyed.
Maybe you should put gearing aside for a patch and enjoy something else like triple triad, chocobo racing or crafting for a change.
Last edited by Aqua_Amaiyo; 07-08-2015 at 02:50 AM.
"What else is darkness but hate and rage? Xehanort is feeding the dark fires within you—making you fight. You'll go astray again. Tell me—how does that honor our Master's memory, Terra?" ~Aqua
Again, I see no punishment mechanic in the game for those who don't play frequently. In fact, there is more mechanics that benefit a player that comes in, plays a bit, logs off and waits for the next available day, than anything. Brief-but-frequent seems to best way to play, in fact. However even those who go on hiatus are typically bombarded with catch-up mechanics instilled into the game continually.
Again, this is a mechanic of the players, not the game, or any game really. You will always encounter this type in the game, this or any others. It's a level of elitism you simply have to separate yourself from. I don't think mechanics from previous games, FFXI included, comes with this attitude-preloaded into it - that's simply the attitude of the players itself. You shouldn't base your logic in opposing something based off of what happened when it was introduced in a fundamentally different game a decade ago.When it comes to FFXI, the main "Main" issue I had with XI was the amount of you must be this specific role, and do X amount of damage with X amount of mistakes, with X weapon, etc etc or boot etc etc. And it wasn't an "uncommon" thing, this was happening frequently.
Hunts, for instance, have the exact opposite problem, buy in large, than a shoving people away from important ranked mobs, we have crowds gathering in excess waiting on still more, while in FFXI, "Claiming" the monster in question was the issue - making it an example of exclusivity to the extreme, rather than inclusiveness to the extreme.
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In the end I don't see the conflict or problem here. Players who are wanting challenge have it, they even have exclusive drops and gear - that will only be helpful in tackling challenges that would still be exclusive. And those challenges are simply additional 'modes' on top of a singular encounter already available for the more casual crowd to experience.
In this situation - stats are merely trophies.
I think our focus should be on how to improve community relations. FFXIV already does a good job of encouraging if not outright forcing players to be charitable.
o.o I think you confused what I was speaking on in the beginning. My basis for saying "I don't want to see players who "don't" have that time, punished because they don't." Was mainly in response to something the OP said. Which after saying that, I highlighted the fact that neither side should be punished. Most of what I/was speaking about was stemming from my original interactions with the OP. Not in direct conflict or disagreement with what you were saying lol. When you responded to me earlier, it turned into a 2 way conversation, which I think things got mixed up at that point.
This is what I was speaking to them about original, to where they asked in response "is it silly to have an opinion" to which i responded it's not, and also spoke my own opinion as well, to which you (Hyrist) responded to me on. vv
This is gonna sound harsh but if someone wants to spend more time on FFXIV than another person he/she should be rewarded and not punished just because someone else got other stuff to do with their life.
I have FFXIV as a hobby sometimes i can play 5h a day sometimes only 2h a day I would never complain over someone who plays more than me and acheives more than me. Instead I want to think hey i wan't to grind and acheive the same thing and not have the mindstate ha what a looser that plays this for 5h a day I'm gonna get the same stuff as him 1month later for half the effort. Where in your mind is this a fair a picture?
Last edited by Aqua_Amaiyo; 07-08-2015 at 03:07 AM.
"What else is darkness but hate and rage? Xehanort is feeding the dark fires within you—making you fight. You'll go astray again. Tell me—how does that honor our Master's memory, Terra?" ~Aqua
I don't fill that way about the game, to be every update brings somthing new and fun to do and i've never felt that i did somthing due to needed somthing to do. The game can't be somthing completly new of ele it would not be the same game and story sould then be all over the place. But what do you mean you don't wont the same thing ? Do you have any idea of whay you would like out of this game? They could reinvent a hole bunch of things / add stuff what MMO'S have never had but what?
Insted of complaning you could say what you don't like and how you think SE could fix / add into the game with enoght backing from the comunity it could happen you neve know...
But i'm sorry to here you don't quite like how the game is going and I hope you might be able to come up with some good idea's on hiw to fix / add new things to the game that you and maybe others (including SE) might think it's a good idea?
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